Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Flo - The puzzleView game page

A companionship between a robot and a flower.
Submitted by Part-time Maniac (@ParttimeManiac) — 25 minutes, 20 seconds before the deadline
Add to collection

Play this quite hard puzzle

Flo - The puzzle's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#2404.1724.172
Originality#2674.0004.000
Overall#2963.8593.859
Fun#8313.4063.406

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about the companionship between a clueless robot and a mindful flower. The robot needs to carry the flower to a destination as her final mission. The robot can walk, but can't think. The flower can think, but can't walk. The flower gives the robot instructions, but only when the flower is exposed to light. There is a strong connection between the robot and the flower, as well as between the flower and light.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 19 to 1 of 39 · Previous page · First page
Submitted

This is such an amazing game, from its original ideas to its art and music. Very interesting concept and setting, ~ Please check mine, when you get time :D

Developer

Thanks <3. Already checked your game, cool work!

Submitted

Really good puzzle concept. Pretty interesting to play, nice art style, music a bit loud but it's okay. Good game, really liked it, I wish where were more levels but for the jam it's understandable.

Developer

Glad you liked it :>

Submitted

finished it and I wasn't sure if it was a cake or an altar until the (spoiler) thing happened

the artstyle was amazing though

great work!

Developer

I should have gone with a cake and a female android voice lol. Thanks for playing!

(+1)

One other thing which occurs to me: I wonder if it would be good to have some kind of visual feedback when the player tries to use the controls while in darkness. It's great that the flower changes to indicate the moment when you pass in and out of the light. But maybe some acknowledgement that you've pressed the keys, to indicate that the controls are broken on purpose, not the game. Anyway, great job, I love this one!

Developer

Wow this idea is brilliant! My tired mind during the jam cannot come up with better ideas lol. I currently don't have any concrete plan for a possible full-fledged release of the game but if I do, the visual feedback will be the first thing I improve. Thanks for the suggestion! One question: did you submit any game? I can't find any game with your name on it :<

(+1)

Aww, that's so kind! Thank you for looking. It was my first game jam, and I had to cut it short at lunchtime on Sunday because it was my dad's birthday. I did finish a wee game, and was very proud of myself, but I didn't get the chance to actually submit it. Next year, I hope!

(+1)

This was great! The gameplay is interesting and original, and the art is weird and excellent. The light and shadow in particular was executed very well.

I struggled for a minute with the battery-things that you push into the bulb-things. It wasn't clear from the art (at least to me) what they were supposed to be. But I figured it out eventually, so it wasn't a big issue.

The little ending cutscene is lovely. Thank you for letting me play it!

Submitted

The game looks so pretty! I love the art aesthetic and music choice.

The gameplay idea is pretty intresting and the puzzles are quite challenging, thanks for posting the video showing how to beat them all haha


Awesome game, very polished

Developer(+1)

Thanks :>. After a restful night I've decided the game need a video because some of my friend struggled a bit lol. Glad you like the music and all!

Submitted

Impressive art stytle love it! The music match the aesthetic so well, great design work. I just had some bugs in the controls, sometimes they didn’t work, but overall great game!!!

Developer

Glad you enjoyed it!

Submitted

Lovely pixel art!

Developer

Thanks :>

Submitted

Very interesting concept and setting, good job!

Developer

Thank you <3

Submitted

This is such an amazing game, from its original ideas to its art and music. The only thing that I would complain about is the movement/restart - I often felt as if the robot was a bit unresponsive, which led to mistakes, the frustration of which was augmented by the very slow restart time. Other than that this is a great entry

Developer

Thank you :>. Almost everyone complain about the restart time, so I guess I learned a valuable lesson here. Glad you played it!

Submitted(+1)

Beautiful and engaging game. The music is so nice, and the art with the lighting is a pleasure to look at. I agree with anthroacoustic that a quick restart might be a nice quality of life addition, but huge props on making this in 48 hours, it was awesome!!

Developer(+1)

Glad you enjoyed it. I just tried your game, much simpler and faster-paced than mine, nice work!

Submitted(+1)

Thank you so much for playing it! I really appreciate it :D

Submitted(+1)

I love the mood and tone of this game, it immediately drew me into the story and made me feel so many things for that robot flower!   A quicker reset time after the player presses 'r' could help ease the frustration of not solving a puzzle, keeping the player engaged.

Developer

Thank you for the feedback! I just uploaded a gameplay video so if you got stuck and still want to see the solution, head over to the game page.

Submitted(+1)

Art created in a such short time is impressive! Also the concept of the game. Well done!

Developer

Thank you :>

Submitted(+1)

I find your game really pretty and the ambiance is quite nice. The concept is also very clever, but I think the game should be a little bit more forgiving, because I always get stuck in little shadows I did not see.

Good job overall!

Developer(+1)

Thanks for feedback! I just upload a gameplay video so if you got stuck and still want to see the solution, head over to the game page. Cheers!

Submitted(+1)

man what an amazing idea for a puzzle game. but it just lacks a little bit on the presentation side. maybe this tips would help you along the way.

-if you are making a puzzle game, once the player knows the solution, making the input should be lightning fast, otherwise it would cause frustration.

-whenever you are making the player collide with another thing in the game, the bounds of this collision should be crystal clear, especially for a puzzle game. this was not the case with your character collider.

-on your game i felt that the robot was too slow and kind of out of my control, this feeling got amplified with the fuzzy colliders.

hope play more from you, cheers!

Developer(+1)

Thanks for the thoughtful feedback! Unfortunately this is my first time making a puzzle game, so the best thing I could do was watching a couple of GMTK's videos on making puzzles. I asked my friends to playtest for me and they was a bit confused too. Maybe when I study more game design theory, I will remake this into a full-fledged mobile game. Really appreciate your comment!

Submitted(+1)

This is a beautiful game. It might just be on the first level but on restart, the music starts again overlapping itself, I didn't mind it though. Really impressed by the art and the use of lighting is quite genius

Developer

Thanks for feedback! I just use DontDestroyOnLoad() without thinking about the possibility of this bug :(

Submitted(+2)

The first level was a bit annoying to restart because of the drawn out intro, also the walls in that level have no colliders so you can just exit the map. I also found myself frequently losing light because I pushed a box from the bottom into another collider, and my head would clip into the box and lose sight of the lightbulb

Developer

Thanks for commenting! I didn't think about the possibility of restarting at the first level so I didn't playtest it a lot. I do agree some of the levels are hard and weird tho.

(+1)

it's a little rage inducing and I wish there were more levels but all around a very good game

Developer

Thank you :>. Wish I had more time to make more levels and make them easier to understand.

Submitted(+1)

Very polished puzzle game with a pretty original idea, but the connection to the theme of the jam feels like a bit of a leap.

Developer

Thank you <3. I don't know why I came up with this idea but it was already a bit late so I just went with it.

Viewing comments 19 to 1 of 39 · Previous page · First page