Managed to get to 146036!
Not sure if it was a bug but pressing the button to shoot and it automatically just shooting around was great.
The graphics were nice, although I didn't understand very well what was my character supposed to be.
The music felt a bit out of place considering it gave a more chill reflexive vibe. The SFX were alright.
It was really fun though when you're further in the game and things get quite absurd. It's just about traversing and moving the mouse around because it's so hard to keep track of what's going on with all the bots and numbers on the screen.
Congratulations on a fun entry!
Play game
E.R.U.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #884 | 3.514 | 3.514 |
Creativity | #1080 | 3.722 | 3.722 |
Overall | #1254 | 3.532 | 3.532 |
Presentation | #1939 | 3.361 | 3.361 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reverse bullet hell. You need to absorb bullets to heal yourself and you must keep enemies alive as long as possible before killing them to absorb as many bullets as possible.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Cool bullet hell game. Takes some time to juggle between killing enemies, sparing the ones that shoot and collecting bullets.
Cool concept for reverse bullet hell! Was a bit confusing the first time I tried but the instructions really helped (ok, it's my fault for skipping the instructions then I guess...). Having the enemies be both helpful and something you have to eventually kill is a great mechanic. Nice job with the art and sound as well. The planet changing color as your health depletes is a great touch, as is the enemies changing to be red when they are about to detonate. I think this game would be really good with a level-based progression system adding new enemies and mechanics as it goes. It's a bit overwhelming at the start right now. Overall it's a cool game, cool idea, and fairly polished execution, nice work!
Took me a bit to get used to, but once I did it was a super satisfying game loop and a very unique idea
Fun idea, nicely executed! The detail of the land becoming brown with lower health was great
Really cool game! Once I figured out how to balance between killing and leaving enemies alive so they can shoot at me, the game became really fun! Especially when it got hectic!
Great idea! took me a bit to figure out the controls but once I could tell that i could move around everywhere and turn on and off my shooting, it was pretty fun!
Gave me a big rubbing-my-belly/patting-my-head feeling. Love that it subverts every intuition I've developed about shmups!
This is making me break my habit of running away from red bullets and I love it! Great art too!
I like the game idea and its so much fun!!! I like the art style but I think the music could have been batter but its a solid game. good job!
Cool concept! Would love to see more feedbacks from the weapon but all around it's a very nice package for a game jam, good job!!
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