Play game
Talyl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1455 | 3.267 | 3.267 |
Presentation | #1622 | 3.500 | 3.500 |
Overall | #1701 | 3.356 | 3.356 |
Creativity | #2339 | 3.300 | 3.300 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Talyl is a reverse shoot-em-up, where the player is in control of placing the hordes of enemies
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
they honestly didn't stand a chance with me at the helm
Love the variety of ships to choose from, was really fun trying to come up with strategies to take out the enemy ship. Could see this expanded into a full fledged game.
i like the big one
Really creative! Love the concept. I felt like doing a single line was more efficient since the player wouldn't move as much and therefore easier to hit :)
Cool idea, nice art style but I think it lacks a bit of flare and purpose, I'm a bit confused on whose side am I playing, am I supposed to make the enemies win or the player :P
Hey. I liked the idea. Great concept, presentation and if you develop it you can have a great game.
Cool Idea And Nice Game Fun To Play
I liked the round ships best^^
nice take on the theme!
Spam Ship E 2 win
Thanks for the cool game!
I played on stream
Nice bit of fun, ship E seemed to be the best!
The heavy enemy spaceship was MVP for me :D
It would be really cool to see a version of this game where you could place your ships in real time!
I can also imagine this working as a zachtronics style game where you could optimize different factors: cost, speed, number of ships, etc.
I really like the idea, and the more I played the game, the more strategies I ended up coming up with. Also, the game's look and feel is very coherent with 8-bit vibe. Nice work!
Ship F op, nice game liked it.
I enjoyed trying to come up with clever or minimal ways to win; I like the core idea here a lot. The first time I accidentally left the game unpaused and got tons of points before I switched back to to the tab, without realizing.
Nice! I'm normally not too fond of strategic games, but it was satisfying to protect the heavy-hitting ships using smaller, more disposable ships in the front. Ultimately, it lead to an economic victory, albeit a little morally questionable one at that. Guess that's a space war for ya!
I don't find a reason to just not spam the big ship on the player direction