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A jam submission

Dans ma boutique ?!View game page

Buy and sell stuff to the heroes of this world ! made for GMTK Game Jam 2022
Submitted by Juels (@Riato_Yagami_) — 4 hours, 34 minutes before the deadline
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Dans ma boutique ?!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6474.0244.024
Overall#6663.7803.780
Enjoyment#8353.5373.537
Creativity#9423.7803.780

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You take the role of the poor merchant that has to buy everything that adventurer brings him, good luck reselling this stuff at a higher price!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Really fun concept and cool artstyle to go with it.

It took me a bit of time to understand what losing items and losing clients did at the start, a quick "help" panel explaining mechanics in more detail can easily fix that. Some item sprites were a bit too complex to really understand what the item was (mainly thinking of the big red armor) and it took me more time to get which item item category they were part of. It is a bit frustrating to see clients ask stuff you don't have and the game won't give you at times, maybe showing what the next client will want (in addition to showing the current client) would help to plan better.

But really cool stuff overall, love the drawings.

Submitted(+1)

Really nice concept and I enjoyed the art style as well. It started as a relaxing inventory management and quickly turned into a frantic, chaotic experience, loved it!

Submitted(+1)

"Dans ma boutique", est-ce que vous parlez français ? 🤔

Well, I'm going to keep it English for everyone but man that was a great entry! The inventory management really makes me think about Resident Evil and managing to take the least amount of space possible while trying to sell as much stuff as possible to your customers is super fun! 👏

The drawn art style really stands out and looks right great! Super charming! 😁

Bravo ! 🤝

Developer (1 edit)

Thank you so much <3

We had Resident Evil in mind  when making this yes !

On est bien une équipe française :) We were a bit afraid that having a title in French would put us at a disadvantage and that people would click on it less in the list of submissions, but in the end, it may have the opposite effect haha or maybe it's our thumbnail that is very attractive, it's always difficult to measure these things.

Submitted(+1)

I love the artstyle! The game got fun and challenging really fun with all those big items taking up almost all the space.

Submitted(+1)

have you do what i do not do what you me want i?

Developer

I'm not really sure what your point is here haha 😅

Submitted(+1)

Took me a little to find a way to remember what items were what, but it does make sense in the end :D Definitely becomes very hard at the end, but was very enjoyable. Liked the art style and music as well

Developer

Yes, we were unsure about this part of the gameplay and feared players wouldn't make the connexion between Icons and Loot they represent, but it seems like people get it so we are really glad about it :)

Submitted(+1)

Really neat artstyle ! The concept is good, the gameplay became insanely hard lol but it was really fun

Submitted(+1)

Fun artstyle, very polished. The concept is great, it fits the theme quite well. Also one of the best Interface-Designs I've seen throughout the submissions, very intuitive and clear. Well done!

Submitted(+1)

Great stuff!  Very cool art style.  Gameplay reminds me of inventory management in Resident Evil 4.

Developer

That was definitely a source of inspiration hehe ;)

Submitted(+1)

Consistent quirky art style. Really cool ! The concept seems simple but it is plenty challenging , especially for a game jam. 48 hours really isn't much time and you've managed to stuff this with content. Well done !

Submitted(+1)

Loved the art style, and the concept of having limited storage space was cool! I think having some sort of progress would have helped, maybe unlocking items and more storage over time, to stop the issue of getting customers who want nothing you have been getting offered. Great entry!

Developer

We thought about progression but it would have been a bit much to implement during the jam, but if we ever come back to this game that will definitely one of the things we would implement first 👍
We tried making the customers unable to ask for things you don't have by having them only ask for things that are either in your inventory or your trash can, but maybe we should have done things a bit different to make the gameplay a bit easier in the "end game"

Submitted(+1)

I loved this little game, i don't have much to say about it, it's just a good and well executed idea

Submitted(+1)

Cool concept  and fun art :)

(+1)

Great concept for gamejam game... i think this can be built on.  I think there were some flaws in the game where nothing was asked for and nothing was available to buy...

Developer(+1)

Thank you :) We hesitated about making the shop table and the selling window to refill automatically when you use theme but it might have brought up some other problem. Because we select what the customer  wan t based on what you already saw and did not sell it means that you could just pass things from the sell table to the customer without having to use the inventory

Submitted(+1)

I LOVE THIS GAME ! Playing with shapes like that is kind of my passion in life (I think I made like 3 games with this mecanic) Really really fun, bravo !

Submitted(+1)

great concept and loved the art! it was pretty hard but really fun

Submitted(+1)

Very clever and funny mecanic, good challenge. Well done 😀

Submitted(+1)

Loved it! The art is so pretty!