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(Not) Horror's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #140 | 4.157 | 4.157 |
Enjoyment | #223 | 3.976 | 3.976 |
Creativity | #231 | 4.179 | 4.179 |
Presentation | #274 | 4.317 | 4.317 |
Ranked from 123 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a horror game that is not scary. The player controls the monster. The monster is friendly.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really like how this is not just "you're not the hero, you're the monster", but also that the monster's goal is to be helpful. Very enjoyable!
This right here honestly deserves to go all the way to the top. Probably the best interpretation of the theme I've seen so far and while I had a bit of trouble with it (because i suck) it was a blast to play :)
Great atmosphere! Really enjoyed this game (and tried more times than I can count level 6). Nice work!
Reminds me of Tucker and Dale vs Evil haha. One of my favorites I've played. Everything is tied together so well. In an expanded concept, I can see the monster getting monster-like powerups so it can be even more helpful.
The whole feel of this game is amazing, from the start screen with the DVD. Really creative and impressive, some of the puzzles were challenging, but the ability to skip was smart, great game!
Gave up on the last level but i thought that the idea and the first 5 levels were very well designed
This is probably the most creative way that you could implement "horror game but you're the monster." Very well done
Wow, this is really well done! The concept alone is amazing but the execution is so clean. It's engaging, it's clever, 10/10
This was incredibly fun. I feel like everyone considered the horror monster reversal, but you executed it to perfection. Whatever bugs I found were negligent and didn't really distract from gameplay. So simple yet so effective!
And yes, I did beat the whole game.
The game was fun, but damn guys the presentation here is top notch! The dvd logo bouncing was a nice touch.
This is amazing! I never would've thought that playing as the monster would change it from a horror game to a stealth game. Super creative! The mechanics all work together super well, the graphics and atmosphere are great. I really just want more! The biggest issue for me is that on the last level having to sneak back and forth across the stage 3 times is kinda tedious. But it does serve as a really difficult final challenge. Great Job!
Cool game, I liked it a lot. Sometimes, I really wanted just to show myself a little bit to scare people in the direction I wanted :D
I got the door unlocked on stage 6 but couldn't get past that point, argh!
yeah the stage 6 is basically just a joke.
but with fast enough movement it is definitely possible
one critique, I was annoyed when I grabbed 1 box and moved to grab another box, but it dropped the first box. Then I grabbed the first box, but then it dropped the second box. Killed me a few times.
i know -_-
there were multiple things that needed fixing but there's just not enough time.
nice game really!!!!!
Loved the artstyle and polish
Very epic gam yes
Stepping into the eerie world of this arcade-style horror minigame will send shivers down your spine and keep you on the edge of your seat. This captivating blend of nostalgia and terror is a true masterpiece, designed to immerse you in a thrilling experience unlike any other.
From the moment you step foot into the dimly lit arcade, you are transported to a realm where the boundaries between reality and fantasy blur. The retro-inspired graphics and haunting sound effects instantly evoke a sense of nostalgia, harking back to the golden age of arcade gaming while dThe atmosphere of the game is nothing short of captivating. The developers have masterfully crafted an unsettling ambiance that permeates every pixel and every note of the haunting soundtrack. Each corner you turn, every door you open, is met with a sense of foreboding, as you never know what horrors lie in wait. The game's clever use of lighting and sound effects ensures that tension is palpable, leaving you in a constant state of exhilarating fear.elivering a fresh and chilling twist.
The minigame's intricate storyline unfolds gradually, drawing you deeper into its twisted narrative. Mysterious clues and enigmatic puzzles are scattered throughout the game, challenging your wits and keeping you engrossed in the unraveling mystery. With each discovery, you become more invested, eager to uncover the dark secrets hidden within the game's macabre world.
(Not horror) is a true gem that combines the best elements of retro gaming with the thrills and chills of the horror genre. Its immersive atmosphere, responsive gameplay, and captivating storyline make it a standout title that will keep you entertained for hours on end. Step into the darkness and prepare to be both terrified and enthralled by this extraordinary gaming experience.
A pipe is a tubular section or hollow cylinder, usually but not necessarily of circular cross-section, used mainly to convey substances which can flow — liquids and gases (fluids), slurries, powders and masses of small solids. It can also be used for structural applications; hollow pipe is far stiffer per unit weight than solid members.
In common usage the words pipe and tube are usually interchangeable, but in industry and engineering, the terms are uniquely defined. Depending on the applicable standard to which it is manufactured, pipe is generally specified by a nominal diameter with a constant outside diameter (OD) and a schedule that defines the thickness. Tube is most often specified by the OD and wall thickness, but may be specified by any two of OD, inside diameter (ID), and wall thickness. Pipe is generally manufactured to one of several international and national industrial standards.<a href="https://en.wikipedia.org/wiki/Pipe_(fluid_conveyance)#cite_note-1" ]<1]<="" a=""></a><a href="https://en.wikipedia.org/wiki/Pipe_(fluid_conveyance)#cite_note-1" ]<1]<="" a=""> While similar standards exist for specific industry application tubing, tube is often made to custom sizes and a broader range of diameters and tolerances. Many industrial and government standards exist for the production of pipe and tubing. The term "tube" is also commonly applied to non-cylindrical sections, i.e., square or rectangular tubing. In general, "pipe" is the more common term in most of the world, whereas "tube" is more widely used in the United States. </a>
<a href="https://en.wikipedia.org/wiki/Pipe_(fluid_conveyance)#cite_note-1" ]<1]<="" a="">Both "pipe" and "tube" imply a level of rigidity and permanence, whereas a </a>hose (or hosepipe) is usually portable and flexible. Pipe assemblies are almost always constructed with the use of fittings such as elbows, tees, and so on, while tube may be formed or bent into custom configurations. For materials that are inflexible, cannot be formed, or where construction is governed by codes or standards, tube assemblies are also constructed with the use of tube fittings.
I am grateful for your feedback. I just wish you could've reviewed the game more openly and in detail. i liked the part where you explain the entire definition of pipes
This was honestly a super cool concept!
Amazing presentation, the graphics are so cool!
Full Marks from me. Very cool concept and well done polish. I love the idea of being the scary thing that cannot be seen but wants to help others. Well done all around. I could not get past level 4 but could easily see this being expanded in so many ways. GG