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Gravity mirror's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3067 | 2.883 | 2.883 |
Enjoyment | #3153 | 2.638 | 2.638 |
Overall | #3399 | 2.770 | 2.770 |
Creativity | #3769 | 2.787 | 2.787 |
Ranked from 94 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The inverted gameplay and the game is also affected by gravity, that is, gravity is 1 or -1
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice game! It only needs a little bit of control improvements. Good job!
Thanks!!
was a lot of fun I managed to make it to the end with the astronaut, & then I realised I needed to make it with the orc as well😂. Which turns out to be a lil trickier. Good level design as well
Good job on getting it done on time 👍
hahaha thanks for the comment!
This is pretty fun, but for me it too quickly devolves into tedious preciseness. Having to start over and over again every time I died was really annoying. But maybe I just suck.
Thanks for the comment, this will be fixed in future updates.
This is an impressive game, I really like the idea, especially as you have to be strategic. Nice game !!
Thanks!!
Interesting implementation. The gravity changing and character switching was a nice addition. There were large gaps where it only focuses on one character, which kinda defeats the purpose of two, but it was okay. Nice job.
Thanks for the comment, if I plan to change that in future updates
This was quite fun, and challenging. Reminds me a bit of Hollow Knight's platforming, would have liked to see more involvement of the 2 different characters but overall a great game
Thanks for the comment, if I plan to change that in future updates
Cool but hard game!
Thanks!!
Interesting aspect of the theme. Great game but it was hard to swap gravity, jump and move at the same time. I enjoyed playing even if I had to beat the game twice but with inverted controls. Overall great work.
Thanks!!
Okay so I am bad at games. Gonna start with that. I think my perspective is sort of controlled by that.
I think it could be beneficial to have a less risk filled area for first learning the mechanics of gravity switching. I at first didn’t realize you couldn’t jump and switch gravity at the same time.
Once I did figure that bit out though, It was an extremely fun concept! Frustrating at points, yes. But overall it was extremely enjoyable! Great job
Thanks!!
This was a fun game, really difficult....or I am just bad at games haha
Hahaha. thanks!!
Super clean and good implementation of mechanics. Well Done!
Thanks!!
I was afraid that there'd be 13 in a dozen mirror-world games... However, I have to say this felt like something new and fresh. I didn't really understand what the benefit would be of swapping characters initially, until I learned I really needed them both :p Well done !
Thanks for the comment!!
Great idea. I loved that I had to be aware of where the other charter was so they would not die. In some spots, I knew I could not move left because the other charter would die, and that was fun for me. It was a little confusing at the start with inverted controls on the blue one, but I got the hang of it after a while! I would love to see this idea explored further!
Thanks for the comment!!
Cool game.
Maybe have the concept of switching characters be used right from the start to emphasize the unique mechanic?
Could you give me feedback on my game?
Concept is cool, I found myself mostly using one character until halfway through, and then when they were in a safe spot way later down the line swapping the the first character (or often forgetting they exist and keep playing as the first one).
I wonder if there's a way to make it not feel like replaying the same level twice with the second character? Otherwise, fantastic idea and use of the theme.
Good job!
Thanks for the comment, yes, I plan to change that in future updates to force the player to move
The concept is very insteresting. It was fun, the art and music were good, but I would have liked that the gravity affected both players and not just one. Also the controls were a bit apart and was uncomfortable playing that way.
Thanks for the comment, yes, gravity affects differently to give way to different combinations between the mirror effect and gravity, that's why it's like that, because for example, when you jump while imitating the other, they jump at the same time and can't pass but changing the Gravity yes they can. And as for the controls, I will change them to make them more comfortable.
Interesting concept! Here are some notes:
- Switching gravity has the player expecting that it would affect both players
- I wanted to use one character as the stepping for the other, but seeing as they both jump at the same time that's not possible
Keep up the good work :)
Thanks for the comment, yes, gravity affects differently to give way to different combinations between the mirror effect and gravity, that's why it's like that, because for example, when you jump while imitating the other, they jump at the same time and can't pass but changing the Gravity yes they can.
Fun concept and gameplay! The transition animation between the characters was a bit nauseating, but overall a nice game!
Thanks for the comment, yes, I plan to change that haha
interesting concept, but what i ended up doing was juts getting to the end of the level with one chracter, then switching once and reching the end with the other characer separateley
Thanks for the comment, yes, at the moment the gameplay is like this but why didn't it give me time in 48 hours
I liked the art