Play game
No Match For Me's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #404 | 3.811 | 3.811 |
Overall | #406 | 3.928 | 3.928 |
Creativity | #437 | 4.000 | 4.000 |
Presentation | #720 | 3.973 | 3.973 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A Match-3 Puzzler where YOU are a puzzle piece. You must make enough matches and navigate your way out of the puzzle while avoiding matching yourself.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
I loved the idea, it makes such a nice risky twist on the match-3 genre!
Gameplay was simple and easy to get into. The pieces are easy to differentiate so color blindness wasn't a problem.
Visually very polished and I loved the piece being sucked into the light upon finishing a level.
The sound effects feel very good but I felt some music would go a long way.
The timer is a bit too punishing, tried a few runs but I couldn't make it past level 3 lol.
Overall a very polished entry, congratulations!
Really polished, super unique, and just plain fun. I spent way too long playing this!
Very fun!
A very cool take on the match-3 genre, I personally found it a bit difficult to track my own piece as I started to move faster, and I eventually ran into a crash, but I enjoyed the game nevertheless! Good job!
Nice puzzle game. Not sure if it's a choice or a bug, but the player is killed if it's bloc is part of a match 3, the time limite is enough I think ?
Really cool pazzle
Clever application of the theme with a very solid execution - easy to pick up and play. Nice work!
Really fun and a clever idea. I really liked the core idea and being an actual piece on the board made for fun movement patterns. Having a match of your piece kill you brings a higher level and nuanced kind of excitement and tension to matches. There were a couple moments where I died after a big chain which are somewhat randomised and a little hard to math out before a match (the timer also limited the ability to pre-calculate). I think smaller levels could help that and would also force the player to solve the situation a little more rather than travel to an easy match. Really great stuff!
Nice. Good idea! But I'm bad at it :)
This was great! We got hooked right away and just kept playing. Great take on the theme as well!
Creative role reversal... I kept wanting to match myself, too many years of match-3 games! haha! The presentation is pretty slick, love the glow and mystical mist! Good job! :D
I actually got really into this after it took a moment to click....fun presentation too!
Really fantastic stuff, challenging and rewarding. Well done!
Great game, and it turned a normal puzzler into am actual brain thinker, with you trying to match everything but yourself.
Would love for more content to be added in the future!
Excellent presentation! I've never played a game that operates by swapping the position of two tiles.
It's been a long time since I played any match three game, but this is a very unique take. As you've stated in the description, it would be nice to see you implement power ups and crash-free 3+ matches. I hope you develop more into this.
Good work.
Great concept! I wound up making something pretty similar. Love the JUICE, it feels great to play the game. A high quality match 3 experience as well. Nice job with this one!
Great concept and excellent presentation, but it appears to crash the game if you get a match of more than 3 tiles (only tested on a row of 5).
Loved this game, were more and more of my tile spawning as the levels went on? It got so hard later on! :)
Great concept, and pretty solid execution! I enjoyed this game!