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Un-Survivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1060 | 3.767 | 3.767 |
Overall | #1293 | 3.512 | 3.512 |
Enjoyment | #1300 | 3.326 | 3.326 |
Creativity | #1913 | 3.442 | 3.442 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Survivor game but you spawn the waves!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Brilliant game!
Brilliant game!
Fun! I loved the art style of it! I'm not sure if my machine was having a problem or not but I couldn't hear any sound effects or music. Overall a fun idea! Would love to see it fleshed out further!
Has potential as almost a DM simulator where you want to challenge your party to keep them engaged but not destroy them
Great game, I love that the paladin leveled up and got cool spells- it really sold the idea of him being the "main character"
Wow this is really great! I love the amount of different abilities the paladin gets despite not being the player-character, it goes above and beyond!
Very cool idea, Could use sound and music, More player input would make the gameplay feel more interesting. Overall a great game tho!
Thanks for playing!
Cool artstyle. nice job!
Really liked the art and animation! Also liked the ability to delete spawners, that helps add to the gameplay/strategy
Could be interesting to explore this idea further.. For example, adding in some equivalent level up mechanic for the player too, where on level up they can perhaps choose a new minion type to spawn, or choose to upgrade a minion type, etc. Would also be nice to add more things for the player to do/control during the game (maybe adding some cooldown abilities, or the ability to control a minion).
Nice work overall!
Those are all great ideas, thanks! I wish I hadn't started a completely different game first, another 8 hours on this and I would have had a lot of what you mentioned done, but oh well :D
Loved it! Gameplay felt good. Artstyle was very different but appealing to the eye. Congrats to all that worked on this project. If the project goes further I wonder if you would be able to add on spawner locations for where the monsters come from.
You explored the boss vs hero idea with a lot of depth (level ups and so on), nice work!
Really good concept and polish. Could have worked more on Gameplay, but I digress. Well done!
Yep ran out of time, thanks for playing!
I like the concept of the survivors-like game but in reverse, haha... But as stated by another comment, the lack of strategy really does downbring the value of the game, it seems like so much love was put into this game, but due to the lack of time, only a part of the idea was done. Either way, really good job!
Originally planned 10 units and 10 abilities :D Yes, we ran out of time
Fun game, like vampire survivors in reverse + a cookie clicker game. Good fun! :)
I like it
Fun and original game.
The art is cool but it would be great if it had music or sounds in the game.
The idea is good but the game is really easy, it would be cool to have more choice.
Good job anyway !
Yes! I know, should have just put in some music at least, thanks for playing
I absolutely adore the art style and presentation!
Idea treated with love, with a good presentation.
A really cool idea and great art!
I like the concept, but there isn't that much strategy going on. It would work better if you had more choices or manage something more. But anyway, good job! :)
Yeah, the original Idea was to have around 10 enemies, each of which were supposed to counter one of the possible spells he could choose, but I ran out of time :D Thanks for the comment!