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A jam submission

StarSheep RescueView game page

Scale planets to rescue a sheep
Submitted by Mogi (@fifmogi), illarn, Rupert Cole (@rupertcole), Bartticus, mil00u — 3 days, 7 hours before the deadline
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StarSheep Rescue's itch.io page

Results

CriteriaRankScore*Raw Score
Style#2734.3184.318
Overall#2794.0204.020
Enjoyment#2813.9243.924
Creativity#8893.8183.818

Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Build the gravitational zones by changing the scale of the planets.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 40 to 21 of 51 · Next page · Previous page · First page · Last page
Submitted(+1)

what a good concept!

Submitted(+1)

Great game ! A unique way to implement the theme, which is really cool ! Art is amazing as well ! Keep up the good work :)

Submitted(+1)

Wow what a cool idea! I sometimes encountered that the ship would take a slightly different path compared to the shown path, missing the targeted planet. Nonetheless the execution was really well done and the final levels were really challenging!

Submitted(+1)

Really clean presentation and very polished overall. I thought it was great!

Only suggestion is that the aiming is done from behind the "mothersheep"(do I have that right?), leaving you a very limited space on the edge of the screen to actually aim, which feels a little frustrating.

Submitted(+2)

Very polished game with an interesting puzzle concept, Good job!

Submitted(+2)

Yeah this is a 5/5 for me! I was actively saying "YES" out loud when I finished the puzzles. Great work :)

Submitted(+2)

You really konw how to interprete the theme! many games contain gravity but this one used it really well!

a little hard to refine the angle but the art is really fun and beautiful. I love this game.

Submitted(+3)

Really polished and the levels were great.

Some small bits of feedback:

  • if you click on the middle of the screen it restarts the level - I think the menu is not hidden properly
  • playing full screen its quite annoying to aim right as there is limited space for the mouse


Liked this and could see it being a fun mobile game.

Great job and good entry!

Developer (1 edit)

Thank you so much for the feedback, we even didn't notice that 😅

Submitted(+2)

Great use of the gravity concept! The art is pretty good as well!
The dark hole swallowing everything was a nice twist making it hard to predict.  That's why, the last few levels were quite a bit of a challenge, and I say this in a good way! Fun game overall!!

Submitted(+2)

Art makes it really clean and easy to comprehend.  VFX for the gravity pulling inward and the trajectory of your rocket is really intuitive! And the art style is really unique and I'm learning a lot from this :)

Submitted(+2)

this says it was submitted within the first day? even for a big team, this game is so good and complete i'd honestly be suspicious....!

but i've never seen the planet rescaling gimmick in one of these orbit-based games before, nor a black hole mechanic quite like that!

the visuals are quite cute too, between the sheep and the catlike black holes

Developer(+1)

An early build of the game was uploaded on the first day. Yeah there's no way we could've done this in just one day haha
Glad you liked the game :)

Submitted(+1)

oh! that makes sense. i thought itch would display the time of the *latest* build

Submitted(+2)

This was super polished. It would be perfect for a mobile release!

Submitted(+2)

Very good implementation!

I like how well the game is designed: art, sounds, controls - everything is top notch

Submitted(+2)

I have played Mission Control and Gravity Well which have a similar gameplay loop. The art style and music is cool. It would be nice if you could choose how many cookies and diet pills you could shoot, this would allow more creative ways of completing the level, instead of a set way (even if it's the best way) to beat each level.

Submitted(+2)

Love it! The art style is very polished :)

(+3)

Super cute and simple to play. Love it!

Submitted(+2)

Yo this is fire even thought I lost a part of me in this level 12.

Seriously, I love the music and art style, and the game is simple yet has some great depth to its mechanics. I know scores in the comments have no real value, but it is a heartfelt 5/5 in each category.

(also thanks Mogi for the recommandation, I tested the game out of courtesy and just had a blast out of it)

Developer

Thanks a lot! I’m really glad you enjoyed it. It was great to have you try it, and I’m happy the recommendation led to such a fun experience for you!

Submitted(+2)

I really enjoyed this game! The polish is great, the mechanics are unique and yet intuitive. Great job.

Submitted (1 edit) (+2)

Amazing work as always  (I was with mogi in soul dealer),
the mechanics are good, introduced one by one, keeps the pacing right

Developer(+1)

Ayyyy hello brother! thank youu, you also have a nice puzzle platformer there!

Submitted(+2)

Wooow, I have no idea of how to beat lvl 10 but the game is sooo good, incredible job! super polished very good art and cute, 10/10

Developer(+2)

Thannk youu! you can see the solution for all levels here YouTube

Submitted(+1)

Thanks! I'll check it out :)

Viewing comments 40 to 21 of 51 · Next page · Previous page · First page · Last page