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A jam submission

LoopHoleView game page

Built to scale! Scale your loop up and down to traverse the forever scaling world around you.
Submitted by nyma, Tyrone Parry, Abcow — 57 minutes, 47 seconds before the deadline
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LoopHole's itch.io page

Results

CriteriaRankScore*Raw Score
Style#11433.8053.805
Creativity#17283.5193.519
Overall#21093.2903.290
Enjoyment#40402.5452.545

Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a cosmic loop, built to eternally scale down, and down, and down...

Development Time

96 hours

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Comments

Viewing comments 40 to 21 of 42 · Next page · Previous page · First page · Last page
Submitted

Cute arcade vibes, had no idea what I was supposed to be doing or if an object was dangerous or not haha but the art style really does look great

Submitted

I like the idea but I found it hard to know on approach how big and object would be or where on the screen it was going to land as I passed. There's a big long approach which should give you time to make these decisions but for a lot of it the objects are just in the middle of the screen because they're so far away.

Submitted(+1)

Love little arcade games like this! Really loved the style too :)

Submitted

Full points for style. You really nailed the retro game vibe with your graphics, font, and sound. I felt quite confused about what I needed to do or why I was getting hurt, so a bit more tutorializing or instruction on screen would have been helpful I think. Either way, nice entry!

Submitted

I liked the style! I wasnt too sure what was going on though 

Submitted(+1)

Took me a second but honestly I really liked it I'm just slow. Solid!

Submitted(+1)

Really neat little game! Love the early arcade vibes!

Submitted

The theme is on point here, weirdly enough. I do find it hard to control the loop with the mouse due to the low sensitivity.

Submitted(+1)

The art style and the vibe is sooo good! The idea and the gameplay is itneresting and fun, although I found some obstacles really hard to dodge. Overall really really good, I enjoyed it!

Submitted(+1)

Game looks great, the vibe is on point, congrats on this!

I think it would be better to add a small tutorial, but once I understood the concept I could move forward a bit. My only issue was with obstacles that went to the side of the screen. Since I avoided all the obstacles before by scaling up, I expected to have my circle do the same with those 'side' obstacles, but my circle wouldn't move far away from the center. With a bit of polish it could be amazing!

Submitted

Game looks great, the vibe is on point, congrats on this!

I think it would be better to add a small tutorial, but once I understood the concept I could move forward a bit. My only issue was with obstacles that went to the side of the screen. Since I avoided all the obstacles before by scaling up, I expected to have my circle do the same with those 'side' obstacles, but my circle wouldn't move far away from the center. With a bit of polish it could be amazing!

Submitted

Love the retro-vibes and the FX-Engine 3D! Controls could use some more work, i think the keyboard would work better than the mouse to move around, but overall very cool!

Submitted(+1)

I love how you made a pico 8 game, pretty good actually, I think I'll put it on my Anbernic gaming handheld, Just got a new os with native pico support and this game is perfect for it.

Submitted(+1)

Awesome style and game! Great job

Submitted(+1)

This looks fantastic! I love the title art and loop animation, super polished. 

Submitted

The visuals are the best part, but it is quite hard to understand and play.

Good Job.

Submitted

Really fun concept, the Pico8 vibe totally sold it for me

Submitted

It took me a second to actually figure out that you were trying to dodge the stuff coming at you (not contain it) and that the bar on the right showed how close they are, but once I figured that out it was a little bit more fun. However there seems to be an issue with the mouse movement because no matter how big/small the loop was moving the mouse would only ever move the loop a few pixels. This made it pretty hard to dodge a lot of the later obstacles

Submitted

I like the vibe it was going for but the game was quite difficult to understand

Submitted

It's okay with visuals and concept. But there's no joy in playing this. 

Viewing comments 40 to 21 of 42 · Next page · Previous page · First page · Last page