It's quite engaging to be able to walk around while controlling a separate, giant machine. Solid idea and execution.
Play game
Tetra Construct's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1190 | 3.710 | 3.710 |
Overall | #1387 | 3.527 | 3.527 |
Enjoyment | #1638 | 3.290 | 3.290 |
Style | #1648 | 3.581 | 3.581 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You construct a building and scale scaffolds.
Development Time
(Optional) Please credit all assets you've used
see description for full credits
Comments
That was really good, I really like the creativity that not only are you creating a building, you also have to use it to complete the game! Also, good choice to make the crane controls be dependent on player's orientation, I found them very intuitive!
Sidenote: The link for your repos is actually your last year's submission.
Well made puzzles! enjoyed playing it a lot. Well Done
nice! enjoyed playing it, and having the 2 core mechanics and perspective shift as well added a lot!
nice! enjoyed playing it, and having the 2 core mechanics and perspective shift as well added a lot!
It's really fun being able to control two entities at the same time. A small gripe I had was that I had to take my hand off my mouse in order to move the crane, but I'm not really sure how you solve for that issue.
Fun game!
I felt a little overwhelmed initially, but the tutorial perfectly breaks down the concept to help you enjoy the game: well done!
Very fun game!
Having to weld the pieces and figure out how to position the scaffolding was the hardest part for me, haha.
Great job!
Pretty cool entry! Had to get used to controlling both worker and crane at the same time but it was very fun.
Really interesting idea! It was a bit hard to move up the scaffolding but that's probably cause I'm bad with first person perspective... It was fun!
Fun take on the theme! I enjoyed the movements and planning, makes me think I would love to see speedruns that can efficiently use the crane and move the player at the same time. Great polish and done in 48 hours is super impressive!
The polish on display here is unreal. I can't believe you did this is 48 hours. Something I wish was explored more is moving the scaffolding with you ON it. You can kinda go up on them when the crane pulls them, but staying on is really hard. Incredible job!
Nice!
I can imagine this mechanic being implemented in a larger game where there are some higher stakes to messing the construction up or something.
I like audio work. The music is dramatic and that *ding* Those parts make it just great!
Also great work on the cover art! It’s what made me play the game in the first place
This is such a cool, involved game! I felt so smart when I started figuring out the puzzle. The inspiration of the pieces being tetromino pieces is so clever; it feels perfect for this theme! I love that the vertical motion was automatic; it helped the game feel really intuitive. Great game!
This was a really fun game! Nice to see another tetromino inspired game in the jam! I found all the controls really satisfying and easy. I especially loved how you made it so the player did not have to control the up and down of the crane, it being automated made the game flow a lot better. Occasionally a building being moved by the crane would faze through a wall but it did not really bother me! Great job! Ill be sure to come back and rate it once rating opens!
Leave a comment
Log in with itch.io to leave a comment.