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Neon Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #329 | 4.277 | 4.277 |
Overall | #435 | 3.918 | 3.918 |
Creativity | #668 | 3.923 | 3.923 |
Enjoyment | #979 | 3.554 | 3.554 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
First you move only in 2D, but you later discover this is not the only way to traverse the puzzles (as mentioned in the theme reveal video, dimensions are the key part of the game)
Development Time
96 hours
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Comments
Very well made game! Super polished and the style is solid, the neon aesthetic is well done. I really liked the itch page, it fits with the style of the game and brings the whole thing together. Great job!
Really nice neon aesthetic
Maybe I didn't understand its connection with Scale theme correctly, but it doesn't deny the fact that I enjoyed the overall game and I think the idea of each level has a simple name and its structure is formed based on that name, was wonderful and I will definitely be inspired by it. Great job!
this is so sexy
I like the realization of the idea and this expressive style!
This game ATE and left no crumbs. It's fun, it's stylish, the difficulty curve is perfect, sorry I have no constructive feedback, I just love it
Really cool game! Love the mechanics and the graphics! Really nice work!
Game is too difficult for my lil brain lol, but tat's on me. Great game! (I think people would buy this)
Very Well polished game. Really loved the aesthetics and puzzles! Great work.
Amazing work, the idea is really fun and the style is beautiful. The puzzles are just tricky enough and the difficulty rises appropriatly. I would have liked a little more info to fully understand the mechanics but I only got stuck on 2 levels so still very manageable!
A clever little game with a great consistent style and tricky puzzles that you don't see every day. Would love to get a bigger, even more neon version of this. Also a thumbs up for a great game page!
Really interesting puzzle. Really enjoyed it!
This is really interesting. Part of me was confused, but also I managed to still solve the puzzles even if I didn't fully understand what I was doing. Really creative idea and implementation either way- nice work!
Loved it! Sometimes kinda difficult to understand but still very polished and fun!
Amazingly polished game for just 4 days. Everything from the sound design to the music to the neon visuals are fantastic. And the game mechanics are insanely clever. My one complaint is that it would have been clearer in the multiple perspective 2D parts if there was some indicator on what direction you're looking at the level from. I found it a bit confusing to wrap my head around.
Thank you very much! I was thinking about better visualizing the perspective, but that unfortunately didn't make it to the jam version :(
Very cool take on this year's theme, fun puzzles and nice visuals. Only complaint is that the movement can feel sluggish at times, it's often unclear whether the ball is stuck or just resisting movement.
Thank you! Right, the movement towards the external bounds could have a more telegraphic feedback, that could help with better understanding player's current position
Wow this is incredible! The vibes are so clean and the entire experience is completely cohesive. It's slick, satisfying, and really clever. That said, I definitely would have liked some explanation, especially once getting to the 'rotate the big cube lv in 3d' part - I knew it was something about getting the shapes of the triangles to line up somehow but not sure exactly. excellent sounds and killer transitions.
Thank you for the kind words! Not sure exactly which level are you referring to, but I'm aware that this game is not best explained haha! I had some friends test it and I saw some mechanics are not so apparent as I thought during the development, but didn't have the time to fix it unfortunately (I know that every level is beatable at least, unlike in my previous game ;o)