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A jam submission

sCRABYARDView game page

A little crab on a big, big moon.
Submitted by Mushroom Wizard — 2 hours, 26 minutes before the deadline
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sCRABYARD's itch.io page

Results

CriteriaRankScore*Raw Score
Style#1564.4294.429
Overall#2394.0574.057
Enjoyment#2593.9433.943
Creativity#9273.8003.800

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A crab robot building itself up by collecting scrap metal and adding it to it's shell, after getting enough scrap it evolves and grows bigger both in size and resolution.

Development Time

96 hours

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Comments

Viewing comments 20 to 1 of 22 · Previous page · First page
Submitted

Saw my friend play this, and I had to immediately go and show another friend. Love the mechanic of dodging and I wish it was used more. Well done. Got a hearty laugh out of me and the creatures are cute. 

Submitted

Very nicely done! Very quick to get into and understand. 

Submitted

Fantastic and satisfying

Submitted

Fantastic

Submitted

It is just an Art! :)

I like that impression that you are so skilled to smoothly realise whatever crazy (in a good way;) ideas you’ve got.

Submitted

Is a cute and simple but atractive game

Submitted

This was so fun and charming and I loved the sequence after you win, made me smile :)

Submitted

Loved this game! Art and style is very charming.  This 8bit-ish soundscape really works well! 

Gameplay is super fun. I felt so OP! Enjoyed it a lot!!

love the art for this one!! gameplay is also fun but unfortunately feels like it ends too early before it can fully explore the gameplay

Submitted

nice art and idea but a bit too short for my liking

Submitted

Art is the key here. I also love the combination of 2D and 3D world space. 

Great game!

Submitted

Wonderful presentation, style, art and music.

Short and sweet, I left feeling happy - very scary ending ;)

I was also tossing around the idea of a 'Katamari' style game, glad to see someone tried it.
Doing a spherical planet / toroidal domain seems quite tricky, I've yet to figure out how to code something like that. Well done!

Submitted

I was a little confused at first but thoroughly enjoyed it. Well presented.

Submitted

Hah this feels nice. Our game has kinda similar idea of growing and absorbing stuff lol :D

Submitted

HAH this was great liked the end - was easy but funny to play - would like a little more challenge though

Cute graphics - though it was sad to see the cute crab bot be covered in junk :(

Well done

Submitted

Wrapped up this one and just had to take a minute to let that all sink in. Yep. Yep, y'all understood exactly what you made here. Incredible lol

But seriously, aesthetics are just stellar across the board with this one! Like the comment below mine, not super sure how much danger we were ever in, but otherwise, it was just very satisfying to grow as crab in this Katamari-style crab game. Especially with the payoff at the end, this was just a fantastic little experience!

Submitted

I really loved this game! Loved the art, the experience and everything. Only thing I would add is a bit more of a challenge, the game currently is a fun experience but I don't know if you can be killed. The ending  was awesome.

Developer(+1)

Thank you! This was inspired by a flash game called Tasty Planet which also doesn't really have a lose condition, we always saw it as a short and sweet experience anyone can get through without spending too much time on it. If we were to ever make this into a full game we would focus much more on replayability.

Submitted

Great art for the crab as it gets bigger and more monstrous. It was so easy I am not sure it was even possible to lose, so more of an experience than a game. Short but fun.

Submitted

Cool little game, perfect size and style for a game jam. Hole.io with a crab on a moon. Great job!

Submitted

Really creative, loved it!

Viewing comments 20 to 1 of 22 · Previous page · First page