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Grab the nest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3340 | 2.946 | 2.946 |
Overall | #4548 | 2.552 | 2.552 |
Enjoyment | #4986 | 2.237 | 2.237 |
Creativity | #5085 | 2.473 | 2.473 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build your tower scaling quality of the materials you build from
Development Time
96 hours
(Optional) Please credit all assets you've used
"That Zen Moment " Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
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Comments
My experience was as following:
"Oh thank god the bullets are so fast" -> "Oh you can spam that makes things easier" -> "Oh you can double hit the bird if you span fast enough" -> Proceeded to use an auto clicker for a very funny experience but mainly to get to view the whole background which was beautifully drawn.
Probably not the intended way to enjoy the game but I enjoyed it nonetheless.
maybe intended but there isnt much challenge, i could just spam. the bullets are hard to see. pretty neat game, nice art
I reached the space part, was trying to see if there was another stage but maybe not - I enjoyed it :)
The game fits well the theme. I didn't understood how the game was supposed to finished. The amosphere was comfy. Nice entry!
Really liked the idea and scale of this game. for a solo dev in 96 hours. I'd say it was very good. If you want to keep developing this game I'd suggest to show the player more of their towers height and only set them back if they reach a new stage. All in all great game
Love the graphics and music!
The game idea is super creative, but the experience would improve (imho) with a small tutorial and a marker for your shooting direction.
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Really like the background art in this game. Super relaxing. Good job!
Have you heard of auto clicker
The idea of a duckhunt style game where you build with the drops is great. Id like to see a version with a more active build system.
The art is great, and I think this is a solid solo entry. I think the fact that the optimal strategy is spam-clicking somewhat undercuts the game for me -- I would prefer if I have to time my shots, or maybe if there was a height bonus for hitting multiple shots in a row, or something like that.
Interesting, but my aim its so bad lmao
The sound and art are amazing just in my opinion the game gets a bit dull after a while. Good luck!
I really like the sound design of this game. It's very satisfying and doesn't get annoying
Wondering what went in to the choice of having the crosshair cycle rather than using the mouse position?
the game was alright, however get boring very quickly. if you added ability's what could add change the shooting it could add alot
Loved the visuals and sound of this game. I would not describe the gameplay as relaxing though. Hitting the birds is quite difficult unless you resort to spamming your mouse button.
Pretty cozy, I like the background :) the game was unexpectedly hard though so after a while I ended up setting up an autoclicker and shooting into the sky which was pretty funny too.
Cool! Finally, a chance to get revenge on the ducks ><