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A jam submission

Control HellView game page

Scale objects to guide your bullet in the right direction
Submitted by antimonicacid — 21 hours, 48 minutes before the deadline
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Control Hell's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#22833.3503.350
Enjoyment#28682.9002.900
Overall#33772.9172.917
Style#46462.5002.500

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You scale/resize green/yellow blocks that were "built to scale"

Development Time

96 hours

(Optional) Please credit all assets you've used
Looped Rubber-y Stretch by walllable -- https://freesound.org/s/631739/ -- License: Attribution 4.0 (actually used)

basket_ball_02_bounce.wav by andre.nascimento -- https://freesound.org/s/51461/ -- License: Attribution 4.0

Win 02 by rhodesmas -- https://freesound.org/s/320775/ -- License: Attribution 3.0

Short Elevator Music Loop by BlondPanda -- https://freesound.org/s/659889/ -- License: Creative Commons 0

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Comments

Submitted

I enjoyed the physics of dropping blocks and collecting orbs. Some of the squares were a bit difficult to manipulate since dragging the mouse pointer out of the screen and releasing the right mouse button would cause a right click menu to appear. The music loop could be longer/have some more variety.

Submitted

Hey this is pretty fun!  I rated it highly. 

Good points: matches the theme, executed well and nice level design. pleasant music choice! I'd like to play this again after the game jam is over.

It's pretty fun! Just could do with a better control scheme for the scaling

Submitted

I like the idea! To improve, I think the controls could have been more intuitive and polished. It took a while for me to get used to resizing blocks with the right mouse button and it's not clear if I have a set of blocks selected or not - I think a few simple tweaks, such as highlighting them when selected, could have gone a long way here. 

Submitted

It loads foreverr. Nice work though.

Submitted

Very creative idea and well implemented concept! However, because you don't have a lot of control over the balls, some levels can get very frustrating trying to collect those last few circles. I do think a few levels could be redesigned to be more fun. Other than that though, great entry :)

Submitted

Nice work! Man some of those levels were hard

Submitted

The level-based system is classic. There are some good mechanics in there too.

I'll bet you're a very talented game designer.

Submitted

It's not working for me, I'm getting the following error when I try to run it unfortunately.

Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)

Developer (1 edit)

i dont know why this is happening, sharedarraybuffer is enabled. another guy commented the same thing and it seemed to resolve for them by itself a few hours later so idk

Submitted

Yeah that's odd. Just looked and it's working again now.

Submitted

Its definitely itch.io fault.

Submitted

It was pretty satisfying to see when the ball hits a lot of targets, but it felt like my influence didn't really matter because even if you scale up the blocks it was impossible to predict where the ball was going to go at the speed it was going. Still pretty nice!

Submitted (1 edit)

Very fun game, but the final level was insanely hard.