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Control Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2283 | 3.350 | 3.350 |
Enjoyment | #2868 | 2.900 | 2.900 |
Overall | #3377 | 2.917 | 2.917 |
Style | #4646 | 2.500 | 2.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale/resize green/yellow blocks that were "built to scale"
Development Time
96 hours
(Optional) Please credit all assets you've used
Looped Rubber-y Stretch by walllable -- https://freesound.org/s/631739/ -- License: Attribution 4.0 (actually used)
basket_ball_02_bounce.wav by andre.nascimento -- https://freesound.org/s/51461/ -- License: Attribution 4.0
Win 02 by rhodesmas -- https://freesound.org/s/320775/ -- License: Attribution 3.0
Short Elevator Music Loop by BlondPanda -- https://freesound.org/s/659889/ -- License: Creative Commons 0
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Comments
I enjoyed the physics of dropping blocks and collecting orbs. Some of the squares were a bit difficult to manipulate since dragging the mouse pointer out of the screen and releasing the right mouse button would cause a right click menu to appear. The music loop could be longer/have some more variety.
Hey this is pretty fun! I rated it highly.
Good points: matches the theme, executed well and nice level design. pleasant music choice! I'd like to play this again after the game jam is over.
It's pretty fun! Just could do with a better control scheme for the scaling
I like the idea! To improve, I think the controls could have been more intuitive and polished. It took a while for me to get used to resizing blocks with the right mouse button and it's not clear if I have a set of blocks selected or not - I think a few simple tweaks, such as highlighting them when selected, could have gone a long way here.
It loads foreverr. Nice work though.
Very creative idea and well implemented concept! However, because you don't have a lot of control over the balls, some levels can get very frustrating trying to collect those last few circles. I do think a few levels could be redesigned to be more fun. Other than that though, great entry :)
Nice work! Man some of those levels were hard
The level-based system is classic. There are some good mechanics in there too.
I'll bet you're a very talented game designer.
It's not working for me, I'm getting the following error when I try to run it unfortunately.
Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)
i dont know why this is happening, sharedarraybuffer is enabled. another guy commented the same thing and it seemed to resolve for them by itself a few hours later so idk
Yeah that's odd. Just looked and it's working again now.
Its definitely itch.io fault.
It was pretty satisfying to see when the ball hits a lot of targets, but it felt like my influence didn't really matter because even if you scale up the blocks it was impossible to predict where the ball was going to go at the speed it was going. Still pretty nice!
Very fun game, but the final level was insanely hard.