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Realm Scalers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #102 | 4.515 | 4.515 |
Overall | #252 | 4.040 | 4.040 |
Creativity | #404 | 4.061 | 4.061 |
Enjoyment | #996 | 3.545 | 3.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
scale heroes or foes to win your battles
Development Time
96 hours
(Optional) Please credit all assets you've used
Stick-Swoosh Whoosh by Hitrison -- https://freesound.org/s/216675/ -- License: Attribution 4.0
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Comments
what an amazing game! so much charm and a lot of strategy for a simple stone, paper, scissors game. really good, i loved it :)
A dope way to turn a rpg into a puzzle at the same type! GREAT GAME!
Incredible! The art is very polished, the music accompanies it perfectly and the gameplay is satisfying to see how it is resolved step by step. It has Storyteller vibes. Congratulations to the entire team!
TYYY, Skullball was also a sick game, one of the best I've played this jam!
Woaaaah, the amount of detail for the artworks in this game is unbelievable! I loved it. My GF and I didn’t quite understand how to play at the beginning, as for some reason we thought you could move the characters around. But once we realized you could only use the potions, we had a lot of fun! Really liked this one.
PD: We found a weird bug where a medium potion was added when we had the small one selected, and vice versa. But it was definitely a minor detail. Looking forward to the boss if you ever continue with the game! <3
TY!! Yeah, I figured out that bug a bit too late to fix it. It happens because the potion icons get sorted on the shelf but the index in the list of items that the icon corresponds to doesn't on first load, so if I didn't put them in the right order in the level data then they have mismatched IDs.
The puzzles were fun and the enemy design is awasome.
Really good game, great style, i love the theater aesthetics, and the puzzle gameplay is cool !
One thing, during the fight, the dragon knight already looks big while he is medium sized... i guess because he's a buffed up dragon, it is a little bit confusing though
Great Job !!
Me like.
wonderful presentation! every single sprite is adorable and the animations are full of charm. (interestingly the fact that they take so long is a decent incentive to plan carefully too)
and an interesting puzzle battle system to boot. this could probably be expanded on honestly, i think there's design space
Great art style and presentation overall! Very solid and clear gameplay too. Great work!
Fantastic art of swinging marionettes. Simple but clever puzzle design. Great work!
Fantastic art of swinging marionettes. Simple but clever puzzle design. Great work!
Fantastic art of swinging marionettes. Simple but clever puzzle design. Great work!
I loved the puzzles! Great idea and execution! My only complain is that I can't skip the "battle", I already know I'm winning by the time I start the battle.
Love the music it reminds me of a classic JRPG. Great puppet show setting as well - very cool idea
Very nice art, nicely designed characters and intriguing gameplay!
Astonishing style and music, well done game!
Cool puzzle game and artwork. Had a lot of fun with this
Really cool idea, nice graphics!
very solid aesthetic vibes (art/audio/presentation), simple RPS gameplay but it works well. Very polished experience.
Thank you!
Me encantó, ojala hubiera más niveles jaja. La música épica de combate encaja bien, y el Pixel Art es estupendo. 10/10. Felicidades!
Gracias!!