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Shrink_Your_Border's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #217 | 4.201 | 4.201 |
Overall | #572 | 3.844 | 3.844 |
Enjoyment | #717 | 3.669 | 3.669 |
Style | #1461 | 3.663 | 3.663 |
Ranked from 169 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Half the things you can do are about changing the size of game border, or borders.
Development Time
96 hours
(Optional) Please credit all assets you've used
Thanks Pixabay for providing the following sound effect:
howling-winter-storm-ambient-sounds-6756
night-ambience-17064
birds-chirping-75156
river-flow_nature-sound-151039
pause-piano-sound-40579
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Comments
A very nice puzzle, I enjoyed how simple the controls were yet the tasks appeared to be quite challenging! Best combo :)
Glad to know you enjoy it! Thanks for playing!
that's a really odd and really good puzzle game! really good entry
Thanks for playing! I like it when you say it's odd. I like new things
oh yea odd was a compliment! i'm with you on liking peculiar and new games!
Sick game, really like how something like clipping through objects which would be seen as a bug in most games, you have turned into an actual mechanic.
Brilliant work, looks great too!
Thanks for playing! in the very beginning it was a "unexpected feature". But now it's a core feature : )
Very nice, I really enjoyed figuring out the right combination to scale the borders!
Thank you so much! I hope the levels and visuals not that annoying : )
No, I think the visuals are beautiful and fit the game well!
As everyone said, best puzzle game of the jam.
So simple but yet so interresting. The 2nd puzzle made me see the potential : "WOW".
Really good job, very elegant!
I'm so glad you enjoy it! Thank you for playing. Best or just OK or what, I'll keep making new games and do my best!
Wowwww, this is easily my favorite game of the jam so far. Such simple, elegant mechanics, sooooo many fun well designed puzzles, and a great response to the theme. Truly masterful job. I'd be surprised if you didn't make top 100 or 20. WELL DONE!
Thank you for those cheeful comments! I really wish to make it! Anyway I'll keep trying to make good games. This is my first attempt for a jam and also first to publish a game. Really glad to know you like it. Thank you again!
This is such a cute game! I love the art style, its simple but also has a lot of character. I really liked having that skip button too so I could playing the game even though I couldn't pass a level. Super fun!!
Thanks to Kyle Gabbler. I stole the skip button from WOG and 7 billion humans. I should have stolen the intereting tips system but didnt. That's a shame. Glad to know you like it! thank you!
Looks really nice. Maybe a little chill music would have add a lot ♥
I got stucked at level 5 T-T
I'll ask you for some chill music like egyptian next time ( what )
Thanks for playing! I'm sorry not having added tips system. That's one of my regrets ( others like controller, contrast and so on )
Ah ah ♥
Don't be sorry, I'm bad and you won't have the time to make a tips system (and tips aren't always good).
I found it ! :D
It's kinda complex as early levels.
We need to squeeze the square and main character both into the border.
Then stand on the square.
Shrink till you can jump on the wall ( one single tile )
Shrink to squeeze you out of the border.
Scale to reach the ♥
Oh you found it!
Yup ! I thought we were too low and had to put the box above the middle square (impossible to do xD).
I'll start with the criticism, but before anything know that your game is AMAZING.
I encountered a few issues while playing, mostly that some platforms were almost invisible due to them being the same color as the background. I felt that the character controller could also use some work: jumping while going sideways limits your jump height, no coyote time, etc.
On the puzzle side, I had trouble timing everything on level 16, skipped it (thanks!), struggeled through 17 and quit at 18, but everything before was pure puzzling joy <3
Your mechanics are new and well implemented (which I imagine is no small feat), and the level design makes them shine even brighter: truly an incredible puzzle game and an outstanding jam entry.
Thanks for your game, and huge congratulations!
A huge thank for the sincere feedback! I really regert letting the contrast problem and controller slip the polishing ( and spent half my time for a effect that doestnt work well on web ). This is a great lesson taught. Thanks for playing! I'll make more better-polished games, trying my best in mechanics, levels, art and of course, the controller. Thanks again!
very interesting mechanic, fun puzzle game overall ദ്ദി(• ˕ •マ.ᐟ
Thanks for playing! I like your profile pic!
great puzzle idea !
Hadsome trouble with the 'physic" based one (the ones with falling cubes) but I'm awfull at agility ^^"
Great to be able to skip thoo !
Great entry !
Thanks for playing! yeah the cubes indicate that my puzzle ideas are finished and strang things came lol. And I was worried no one would see the skip tips. Thank you again!
Warm picture, light music, great puzzle solving
Thanks for playing! waiting for your Indie (doge
I also love creating puzzles, and this was the best puzzle design I've seen in this jam! :) The concept was fresh, and using glitches as part of the puzzle was really creative.
Oh this is so cheerful. Thanks for playing!
Laughed when I had to rapidly press the key in level 9! :) It was really creative.
yeah i tried not to make the levels demanding same solution : ) glad you like it
The game is fire! Really enjoyed the overall vibe. Levels were complex just enough. Well done!
Thanks for playing! Glad you like it!
Really interesting game, I find it very clever how you used the clipping out thing (that feels like a bug) to be a feature of the game. Managed to beat several levels, but got stuck in the level with 3 squares and no floor (one with a moon on the back). Very cool game!
Glad you like it! clipping is indeed something i never thought of in the beginning! and yes some levels are puzzles and precicion platformer.
Nice ambience and great puzzles. Controls felt fluid and responsive.
thanks for playing! i wish i could improve the contrller but glad to hear it works!
Very challenging and fun game! The mechanism of passing through borders is interesting. And level 20 is really tricky.
hhhhh Thank you for getting over the frustration! Hope it didnt annoy you a lot
Nice little puzzler! The concept is original and the puzzles are smart, the artwork and sound work well together. Good Job!
Thanks for playing!
I love the sound in this, the puzzles felt like they redefined/added to the rules of the box often and that felt really nice for solutions, really cool. one thing I had trouble with was sizing the screen to be able to see all the ui, it was probably a browser issue on my end but i figure i would note it!
Sad to know the UI issues. Good that I didnt put anything important there.Thanks for your feedbacks! the growing puzzles based on the one single regulation is exacly what I want
Clever concept and great level design! I loved that you injected a bit of precision platforming into the puzzles. The player controller might need some adjustements (ex: it jumps not as high when pressing against a wall, which can be frustrating), but overall it was a delight to play. Nice job! :)
Yeah the controlling turns out to be pity. I need platforming to make the puzzles fun for i'm not a good puzzle designer
Don't underestimate yourself, those puzzles were quite good <3
Thank you for your kindness. That means a lot to me!