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Large Pizza Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #204 | 4.373 | 4.373 |
Overall | #270 | 4.026 | 4.026 |
Enjoyment | #469 | 3.804 | 3.804 |
Creativity | #705 | 3.902 | 3.902 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The pizzas scale infinitely in size. Scaling has advantages and disadvantages; proper management of scale is necessary to solve the puzzles.
Development Time
96 hours
(Optional) Please credit all assets you've used
BGM: 月の降る街 by KK
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Comments
i liked this a lot! reminds me of a laid back version of Spacechem. there were a few bugs but thankfully they weren't that much of an issue due to the level select. i thought it was a really great use of the theme as well, and the final puzzle forced me to be clever and use all the mechanics. would love to see some tougher puzzles!
i really like puzzle games like this where there isn't one fixed solution per puzzle. the UI and the art felt satisfying. may have just been a personal problem but the low contrast of the treadmill icon caused me to think that option wasn't available on the first puzzle, and i tried to solve it using only claws (which isn't possible).
this was my solution to the last puzzle, but i like how everyone else is building gargantuan pizzas there!!
I really, really, really wanted to enjoy this game, and I spent way longer on it than I meant to because there's a very neat core concept there, and I enjoyed the writing! But the interface needed a bit more polish (clicking and dragging belts was a bit too sensitive - I had a lot of trouble drawing straight lines, and also I wish you could edit the contraption while the pizza was paused because having to kind of remember where the pizza ended up was really annoying) and there were some bugs (for example, if you ever accidentally stacked two pizza slices, that's just on the board forever now, and if your pizza ever touched the bottom or top edge, that made it not go back to the starting position and you had to go home and then to level select to start the level over) that made the game kind of frustrating. Also, I solved level 4 without needing the tips, meaning I never learned that grabbers were the intended strategy, meaning I spent forever trying to solve level 5 without grabbers before realizing that using a grabber was required.
With a bit more polish though I could definitely see this being a really addictive game, since I couldn't stop playing it despite the frustrating elements.
Thank you for playing and for your feedback! Apologies for the glitches you ran into :( -- unfortunately didn't have time to fix all the bugs before the submission deadline, and I'll upload a fixed version as soon as the jam's over.
Love the cute minimalist art style approach. Your thumbnail grabs my attention really much, very appreciated for a game jam. Reminded me of factorio. Love seeing my square pizza gets bigger. Good game! :)
afiget
Good game, Good idea, Good Vibe, Okay Execution, Found a few bugs
Very cute little puzzle game. The theme of scaling did feel a *little* tacked on, as if it was originally a different game that had the theme added onto it, but still had a good time with it. I wish there was a more in-depth tutorial, or the controls were on-screen though.
The visual style is pretty nice & cute and the gameplay is also pretty fun!
Love the humour, creativity and style! Had lots of fun creating gigantic pizzas and would love to see more of this project!
It's like factorio but for pizzas! The style is really charming and the 'tips' are very chucklesome! I'll be playing this again!
Really fun gameplay & setting! I got some flashbacks to Infinifactory when playing (which is a good thing lol). I would love to see this be updated with more fixes & mechanics, and ideally a bit more on the story side to explain why customers are so picky with their pizza configurations.
Thanks for playing! Yeah I'll fix everything (and hoping to add a bit more) after the jam's over
The game looks really cute! Love the puzzle too!
This game looks great and the idea is very cool. I wish you could start the machine wth space or enter as the other buttons had shortcuts but it was east to understand and play. I did find it a bit frustrating that I couldn't tell how the pizza was going to rotate when it got bigger so it was often hard to judge exactly where to place the grabbers etc to get the pizza into the goal. Still enjoyable and a good puzzle challenge
Thanks for playing and for the feedback -- will add those when the jam is over!
Very cool! I loved the idea of having to break up the pizzas, made for really interesting puzzles!
Hey, a zach-like about pizzas! Sounds fun! I wish the rules were a little clearer on how the items interact when the pizza gets too large and where the pizza gets send when it enters the pocket galaxy. Might be interesting to see where this one goes.
I "broke" it on the third screen and had so much fun doing it! 10/10 would order again pizza here.
very fun, reminds me of Chu Chu Rocket
Didn't really understand the signals, and just didn't use them
a cute game that is somewhat creative and clever
12/15
sometimes i wonder why the pizza became global. why not the khachapuri or pide???
perhaps it is because everything can be a pizza topping. even pizza itself
thank you for the comfy experience, 🍕/🍕
Simple and to the point!