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The Spires, They Sing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #113 | 4.324 | 4.324 |
Overall | #488 | 3.892 | 3.892 |
Style | #1078 | 3.838 | 3.838 |
Enjoyment | #1083 | 3.514 | 3.514 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game centers around the imaginary architecture of A.L. Pythian, famed for hiding musical harmonies in her architectural compositions. The player is reduced in size and walks around a scale model, finding harmonic patterns in this archictural composition literally built to a musical scale.
Development Time
96 hours
(Optional) Please credit all assets you've used
See description for full credits.
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Comments
I had some issues with the controlls of the game, but the idea was really cool!
I got 9/26!! Cool take on the theme!! It was very much giving the Witness!! Played at https://twitch.tv/hedge_in <3 vod Day 3 @ 5:21:35
Very interesting take and loved it! Cannot wait to see where the concept might lead next ^^
Thanks for submitting this on stream! The concept is super creative and the implementation is very well done. I especially love how the objects are highlighted when you find a pattern. It's very satisfying.
Solid entry!
This game so freaking good! I love the music, I love the ambience, the atmosphere! With just a little bit more polish and someone to 3D Model for you, this would be a blockbuster game! This is so perfect! My mind is blown!
This blew my mind. The concept, backstory, everything was so rad and forced me to look at games and how we interact with them in a new light. The Spires, They Sing genuinely intrigued me far beyond my playtime. Incredible work!
What an absolutely beautiful idea! It reminds me a little of Myst if you’ve ever played. There’s something almost spiritual about this, though. Great work, very evocative.
Really fun almost puzzle game, trying to find the hidden notes was fun! the only issue for me was how loud the notes go when played together for the second time, had to really turn the volume down. I think this game would be sick as a full release :)
I enjoyed this pretty substantially. I got about 15 of the 26 patterns. Once I got the general scope of what to look for in a pattern it was actually super fun and had a lot of fun trying to see the patterns as I walked around. Vibes were cool and the audio was awesome
This is really great and i like it a lot. More games should be this game.
This is excellent! Finding the correct patterns was so rewarding this was a very pleasant experience! I loved how the music was broken into pieces to responded to the puzzle being solved. My only critique would maybe be to recommend using ramps for the stair colliders but apart from that this is awesome!
awesome concept, awesome execution
This game is a very unique idea for the given theme and I didnt expect it. It was a fun play through and cool concept. If this is developed more on and polished this would be an insane game. Amazing work!
I saw progress for this game on the discord, and was eager to play it, and luckily managed to stumble upon it. And wow, this is such an insanely cool concept for a game. I would love for you to develop on and polish this game, it reminds me of Superliminal and The Witness. The fact it works so well in just 4 days of development is insane!
It is really calming and I like the idea of exploring and trying to find these patterns, it reminds of a playing a game like Myst and trying to figure out what I can interact with. Have a way to let me know which patterns I have discovered already and either prompt to replay it if I want to listen t to it again or make it so that I cannot interact with it again because I kept getting confused.
Solid entry how did you manage to make all this in 4 dayz?
incredible work, I felt like I was transported into something like “the witness”
and music scales and harmonics, I was so confused because I’m extremely illiterate on it, but loved it regardless
This is an incredibly clever mechanic! What an underrated game!
omg, it's like The Witness
Also, I could imagine a modern day reimplementation of LOOM that has similar mechanics to this game.
Quite challenging to understand at first, but once used, it's a really well thought idea of a gameplay mechanic. Love the incorporated puzzle game solutions and the visual feels solid. Very creative game design too. Good job for the game!