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Pack It Up | GMTK Game Jam 2024's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1739 | 3.513 | 3.513 |
Enjoyment | #1749 | 3.256 | 3.256 |
Overall | #1755 | 3.402 | 3.402 |
Style | #2010 | 3.436 | 3.436 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The scale of objects will increase, scale of production and other mechanics. The boxes chosen to pack objects are built to match the every increasing scale
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
good game ! multiplayer support and chat system will be hella great!
Add multiplayer + proximity chat and I'd pay $40 for this on steam. The thought of screaming at my friends to buy another box fills me with joy.
We were planning on it!
Any other features that interest you?
so good...
Good environment and quick pace! good work!
Great game! Good job! Challenging ant takes getting used to but rewarding
I like how frantic this game gets! I'm nowhere near good enough to turn a profit but I enjoyed trying to fill the boxes with as much stuff as possible without letting any loose items go through the conveyor. Had a minor panic attack when the XL box wouldn't go through at the end until I realised I could rotate it :D
It'd be awesome if there was a way to properly throw the items across the room and try and land them in the box for even more efficient and frantic packing. Great job!
Really nice idea and art style. I found it quite difficult to keep up with the conveyor belt! Good job.
Love the immersion, I really felt like an overworked Amazon employee ! Great game !
my first run i was trying to pack everything into an aptly sized box, but then realized they were coming WAY TOO FAST for that, so i started just getting the biggest box i could afford and stuffing everything in. once I did that I was able to get to... drumroll please.... NEGATIVE $83000. Great game!
Great minds think alike. Easy mode still feels very fast paced but I like the idea and it's fun to play
That was fun ! my S box was not ready for the HUGE bike showing up :D The game is a bit difficult but playing on the trackpad maybe doesn't help ahah
That was hard...😮💨
haha yeah, what profit did you manage?
I ended up eventually getting some profit! I count that as a win. But yeah, as others have said, would love an "even easier" difficulty that just has a slower rate of items. I could not box that fast! But I love the atmosphere, and didn't really run into any bugs, except once when the screen locked in the "hold right to rotate object" when I wasn't selecting anything. Overall, I had fun!
Everytime someone says make the easy mode easier I feel self satisfaction because I brought that up to patch in before we uploaded lol
Thanks for strengthening my point! :)
I was terrible at the game but I love the silly atmosphere :D
okay so I was not very good at this BUT the game oozes a very nice charm. Nice entry :)
I really appreciate this! and dont worry its not you, we just got to good at our own game and made easy mode still pretty hard(especially with my JANK grab code) :^)
Honestly really like the chaotic factory feel, there is a great little game here. As others have said I think it is somewhat of a difficulty spike to be able to enjoy that game which is a shame as I was getting some real primal enjoyment with packing the boxes which would then be interrupted with the game over screen. Would love to see an sandbox/endless mode to just chill to. On the whole a great little experience.
Thanks for the feedback! Its funny you say that, I did actually pitch that idea! But they insisted the easy mode was chill enough, I will definitely re-add the chill mode though thanks for bringing it up! :)
Interesting concept! It was a bit challenging but I got the hang of it :D
Yeah I am seeing that as a common response. whoops haha
Thanks!
It's a bit too hard. The best strategy is to throw everything off the conveyor belt, lol. But the concept is pretty good.
Thanks for the feedback! :)
How did you play around the timer which penalizes you if you dont ship a box?
Actually, I didn't drop everything. I just do it when my boxes aren't ready.
Super interesting like working in a factory. A little bit tired tho :/ Liked all the designs - they created a vibe of conduction codes. Hmmm ... indeed it's a little bit difficult to me. I tried 3 easy ones but still can not get a good score.
Yeah we thought it was too easy/boring so did a last minute code change to make it more chaotic over repetitive.. not sure that was a good choice LOL
Thanks for the feedback! :)
Neat style and fun concept, I suck at video games unfortunately so didn't get too far. Good job, super creative!
Dont worry its not just you!
Our playtesters got too experienced so we upped the challenge and well... haha
Thanks for the feedback, keen to get home and try your game!