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GrublordGames

77
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A member registered Sep 09, 2020 · View creator page →

Creator of

Recent community posts

god speed lemon

I dont know the terminology, but using single pixels over a brush size like 2x2, making putting them with other art difficult, a surprisingly large amount of art suffers from not meshing with other art

got this, I would say this and your tilesets are pretty good

this larger sprites still using 1 by 1s is a type of asset that is virtually impossible to find, I have looked at your other assets

Would definitely buy more like this one, larger creatures fitting for bosses

fun and great concept, feels like one of those old flash games but visually more polished, with some more control polish would be a sellable game!

I love the sprites and vibe it gives off, feels similar to castle crashers or that art theme

I played alot longer than I planned, fairly fun all around, would probably play more if there was more content and stuff to do in down time, as an idle game has good promise

Not many games follow the actual theme, this is a really good concept, with polish it could be turned into a full length sellable game! :)

We were planning on it!

Any other features that interest you?

haha yeah, what profit did you manage?

Rat

Some really cool things here, just the visuals hurt my eyes

Fun, the option to lock the ball would make it better though! level 3 was off by a tiny amount and it screwed up my sync

This is one of the few games that actually follows the scale theme and follows it well! :)
super polished!

at first I was like why am  I failing?
"OH YOU EXTEND THE LEG!" still failed
pretty good and cute sprites

Really like the setting, most people that go for this dont pull it off well, only suggestion would be the very start long walk

damn I also had this idea! But you made it so polished and fun. Well done!

Really fun, this was the first idea I had for the jam! but you pulled it off  alot better than I could have

me and my girlfriend tried it, fun premise, tried a few times, and managed to figure out how to dodge the kid

Couldnt win though

similar to my project! I like the control we have of the boxes

Everytime someone says make the easy mode easier I feel self satisfaction because I brought that up to patch in before we uploaded lol

Thanks for strengthening my point! :)

I really appreciate this! and dont worry its not you, we just got to good at our own game and made easy mode still pretty hard(especially with my JANK grab code) :^)

Thanks for the feedback! Its funny you say that, I did actually pitch that idea! But they insisted the easy mode was chill enough, I will definitely re-add the chill mode though thanks for bringing it up! :)

Dont worry its not just you!

Our playtesters got too experienced so we upped the challenge and well... haha

Thanks for the feedback, keen to get home and try your game!

Please let me know how it goes! Only made the web version so if people are worried about virus' and downloading a ton of games for the jam but it runs like ASS

Appreciate the warm feedback! :)

We did plan on making all the physics more tight, but given the time we didnt want to break anything for the jam

I get the same problem as you flipping my boxes....

Good feedback! :)

Yeah we thought it was too easy/boring so did a last minute code change to make it more chaotic over repetitive.. not sure that was a good choice LOL

Thanks for the feedback! :)

Yeah I am seeing that as a common response. whoops haha

Thanks!

Thanks for the feedback! :)
How did you play around the timer which penalizes you if you dont ship a box?

this man didnt care about the jam, he jsut wanted chaos haha

I always love drawing games, I like the scale in and out mechanic!

Very polished game

Really tight and fun controls!

Was the current mouse sensitivity slider not working? I kind of rushed it so it was also janky on my end... thanks for the feedback lol!

Good art and shaders, the gameplay loop works pretty good! your using godot right? :)

Good art and shaders, the gameplay loop works pretty good! your use of godot physics are much better than mine hahah

The art and world are very pretty, gives me ponyo vibes

Lots of polish! :)

Feels like a full gameplay loop, very juicy with SFX and love the art :)

Feedback feels good, juicy little game

For the first few plants its a bit hard to figure out whats going on, but  after that its satisfying

Also there is a bug! After you select your crop the cursor stays visible but you cant select until you have pressed a direction

This could easily become a commercial product! :)

After figuring out the contrls its very intuitive, feels nice knowing "if i jump then change it big the ice will break" or starting small for a running jump, well done!

This has got to be the best game submitted.

This is what games are about

The animation and art direction is really good, more polished than expected clicking in, choosing to go with a remix on the dino game was a great idea!