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Scale To Build's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2931 | 2.886 | 2.886 |
Overall | #3981 | 2.735 | 2.735 |
Creativity | #4126 | 2.784 | 2.784 |
Style | #4563 | 2.534 | 2.534 |
Ranked from 88 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can scale tetronimoes up or down to better fit.
Development Time
48 hours
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Comments
I like the spin on tetris :)
I mean... The game is plain simple, it's just tetris with size scaling. Visually okay but gameplay wise - nothing new.
The scaling helped me play Tetris for once :p
I could only scale from large->small. Might be because scaling was on a timer and I just never hit it at the right time. nice twist on a classic
Its not on a timer, you just a have a limited number of scaling you can do, indicated at the bottom of the screen. There's a bar next to it that fills a bit with every new shape spawned, when it's full you get another "scale"
I'm not exactly sure how the scaling mechanic works, at first I thought this was just a wonky version of Tetris until I realized I could scale the blocks. It seemed like it only worked half the time though and I'm not sure what I was supposed to do. But the concept seems cool, so nicely done on that part! I think some sort of tutorial would've helped out a lot though.
You a have a limited number of scaling you can do, indicated at the bottom of the screen. There's a bar next to it that fills a bit with every new shape spawned, when it's full you get another "scale"
Took me a bit to figure out that the scaling was connected to the amount of blocks I placed, but a very nice twist on the tetris concept!
cool concept, but i couldnt figure out why it only worked to scale sometimes
You a have a limited number of scaling you can do, indicated at the bottom of the screen. There's a bar next to it that fills a bit with every new shape spawned, when it's full you get another "scale"
Creative twist on the block placer genre! Its a simple mechanic addition, but it changes the game a whole lot.
It's a great game! The two things I think it needs are music and starting a few more sfx (such as a "you don't have any scale uses"), but the menu and visuals are awesome.
It's a great game! The two things I think it needs are music and starting a few more sfx (such as a "you don't have any scale uses"), but the menu and visuals are awesome.
Solid twist on a classic! It's kinda like playing two games of tetris at once...but I still always find myself needing 1x4 blocks
Nice! this is similar to our game but 2d! great minds think alike
hi score 2800. cool idea!!
Its a unique twist on a classic game!
This feels like it just gets better the more you practice! I didn't realize my scaling was limited and it came back to bite me after I spent the first 5 minutes scaling everything down to regular tetris XD
This feels like it just gets better the more you practice! I didn't realize my scaling was limited and it came back to bite me after I spent the first 5 minutes scaling everything down to regular tetris XD
Interesting twist on the classic game!
Nice game, controls are difficult at the begining but after some time you get used to it.
This was a cool concept. The balance mechanic of limited scapings was clever. The controls are kinda hard but the game overall is very solid. Nice work!
Love the idea of applying the theme on tetris, it works well. Just, it's a bit complicated i think... Or i'm just bad...