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A jam submission

Schrodinger's LootView game page

Have you ever wondered how the loot gets to the chest?
Submitted by Schipwreck, Atmerson, ilgerodias, justin-negron, khnguy, Nick_EPC — 3 hours, 52 minutes before the deadline
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Schrodinger's Loot's itch.io page

Results

CriteriaRankScore*Raw Score
Style#7334.0004.000
Overall#20333.3153.315
Creativity#23153.3333.333
Enjoyment#38242.6112.611

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Hero Scale, Leveling Scale, Size manipulation, Item manipulation

Development Time

96 hours

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Comments

Submitted

This reminds me of backpack hero! Really good job!

Similar to backpack hero, great job!

Submitted

A fun premise and pretty presentation! Would've enjoyed a little more readability as the levels went on -- it was kinda hard to make out the outlines and such on the visually busier third stage. I had a good time with it, though!

Submitted

This was a really interesting concept! Would love to see this idea expanded on :3 

Submitted

Cute little game with an interesting concept. Loved the cozy music and art style

Submitted

Very interesting concept! I'm digging the retro art style! Nicely done!

Submitted

Nice art and aesthetics. Gameplay didn't quite land with me though, I'm not really an inventory-organizing guy I guess.  Either that or I didn't understand the mechanics correctly.  Does putting items into the hero's inventory instead of the chest do anything?

Submitted(+1)

Cool game for those who love organizing inventories ahah :)

Developer

Absolutely! We tried our best to make it as satisfying as Tarkov.

Submitted(+1)

Love the graphics and sound! Solid game loop as well, everything feels like it coalesces.

Developer

Thanks boss! 

Submitted(+1)

i dig the concept of the loot and scaling the tiers of it!

Developer

Thanks for playing!

Submitted(+1)

Great art and music, really got me into the game. I played a few times, but never got any more than 3 stars on the noobie adventurer, guess I was a little hard on the guy.

Developer

That's great to hear. I wish we had more time to add some context to the adventurer scenes (ie, dark cave up ahead, submitting a torch awards more points). Thanks for playing and the feedback!

Submitted(+1)

So many fun mechanics out of this Jam Theme.  Well done!

Developer

We appreciate this,boss! 

Submitted(+1)

Hey, I quite liked it!
All items having a small and big version probably had you guys some hard time, but it is dope!

I think there could be some smaller levels at the start, just to get the concept
But I the idea is pretty cool, and the art is very nice looking!

Developer

Thanks for playing! And also great feedback! I definitely wish we had more time to add some more levels haha.

(+1)

Fun relaxing game, made me try to see if I could grab as much loot or just cut my losses 10/10! <3

Developer(+1)

Thank you so much for playing! It took some planning to capture that feeling and were glad it worked out haha.

Submitted(+1)

Very relaxing game and fun concept! I found myself thinking, "Oh, that's why there's always some lower-tier loot in high-tier dungeon chests". I was fully immersed! 

Developer(+1)

Hahah exactly! "Why did this dragon have five dollars!" Thanks for playing!

Submitted(+1)

Cool game, cool concept! Amazing art and nice music! Would've loved to gave more explanations within the game and maybe some examples at the start to illustrate the point of the game. 

Developer(+1)

Thanks for reviewing! Some context throughout the game definitely would've helped haha. Good luck with the rest of the jam!