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A jam submission

Rise the DeadView game page

Guide your undead army through a lab full of traps.
Submitted by BorroTheLeader, ThatOneUnityDev, oohicksyoo, xSketchz, Ryanxz19 — 1 hour, 6 minutes before the deadline
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Rise the Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#7853.7413.741
Creativity#8153.8523.852
Enjoyment#8213.6303.630
Style#12823.7413.741

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The zombies are built to scale eachother

Development Time

96 hours

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Comments

Submitted(+2)

I have to admit, I was a bit skeptical going into it, but I had so much fun playing this. I really hope you work more on this game because it's such a good idea. One of my favorite games this year.

Submitted (1 edit) (+1)

I love the intro it dives me 'Day of the Tentacle' vibes. The mechanic is most certainly unique and fun to use :) Definitely a great interpretation of the theme and is a pleasure to play! 

Submitted(+1)

Wow, this was such a great entry! Really loved this. It reminded me a bit of The Incredible Machine, a game I used to play for hours! Love tinkering and figuring out the solutions. The quirkiness reminded me of old point-and-click adventures like Day of the Tentacle, Grim Fandango, and Monkey Island. Loved that.

The puzzles were nicely fine-tuned so that you couldn't brute force them. The tutorial was informative and liked how it slowly built up to the moment you were on your own. After that, the difficulty suddenly shot up significantly! Would do a bit more of a gradual progression.

I think the effects on the voice (the delay on the end) could do with a bit of polish. Really enjoyed the music, though. It fit the vibe of the game perfectly. Also, it felt a bit disorientating when the "Level Complete" sfx and music mixed. Would maybe lower the volume of the music while that sound is playing. 

All in all, this was amazing and liked playing it. Definitely think this is a project worth pursuing. Great work!

Submitted(+1)

Really fun game. It was fun to move hord of zombies across levels, sometimes a lot of them died and I was just: yeah I've got more zombies (to kill). It felt really good to finish levels in maybe not the intended way, but still in a fun and original way.

Submitted(+2)

This feels like the good old days of flash games, really well done. I also very much liked the music. Although the difficulty ramp is a little steep.

Submitted(+2)

holy smokes! this is by far one of the most polished games I've seen so far. The style is so well defined, the mechanics are well thought, and the challenge is hard but doable.

the only piece of feedback I have is maybe not that terrible but the jump in difficulty from the tutorial to the first actual level is a bit too overtuned. I don't think this is bad bad but I couldn't put 2 and 2 together right after the tutorial ended, though I did get it from then onwards so that shows the design works

thanks for such a good entry!

Submitted(+2)

I like the idea and visual style. Satisfying, polished, and well-made gameplay! Great entry 👌

Submitted(+1)

pretty cool zombie baiting game!

Submitted(+1)

Very fleshed out and well made. Nice job!

Submitted(+1)

Great game! You came up with a very creative twist on the theme. I also enjoyed the visuals, music and sound effects. The playtime was good too. Well done!

Submitted(+1)

Very entertaining game, love the concept, the art in the cutscenes is really nice and I had a lot of fun, really well done!

Submitted(+2)

Nice concept! I like this mountain of zombies :)

(+2)

Pretty good one both in aspect of gameplay and  art style, nice drawing btw.

Submitted(+2)

I really enjoyed the way the zombies climb each other. Very nice spin on the theme.

Submitted(+3)

Pretty fun little game, I really liked the artwork, especially the cutscene at the beginning, as well as the music! I do think that the mechanics in general are a little finnicky, sometimes it felt as though I had the correct solution to a puzzle but the execution barrier of moving the meathook required a lot more than that. The hook can be very sensitive to tiny movements, and I could end up killing a lot of my zombies by accident, forcing me to restart over and over (even though I'm pretty sure I had the tools in the correct place). I think the concept is solid though, you could make a full game out of this with a bunch more tools and maybe multiple different ways to direct the horde of zombies!

Submitted(+2)

The game looks very good and the challenges are quiet fun to complete. The game looks like Edds world for me and I like it

(+2)

The zombies are soooo cute. I love the art and voice acting - this is a really polished game! I had a lot of fun playing :)