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BABEL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #177 | 4.402 | 4.402 |
Overall | #282 | 4.017 | 4.017 |
Enjoyment | #298 | 3.915 | 3.915 |
Creativity | #1119 | 3.734 | 3.734 |
Ranked from 199 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build the tower for the "player" to scale.
Development Time
96 hours
(Optional) Please credit all assets you've used
Chevy Ray pixel font pack
others made by contributors
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Comments
Very fun, taking me back to my lemmings days. I liked the music a lot, and the ending did catch me off guard! Please play, rate, and give feedback on my game as well if you have a chance! Thanks
Well polished gameplay, had a great experience playing it!
It remind me of Jump King but so much less toxic with a puzzle way more interesting. The base mechanics makes it so easy to understand but end up being everytime at the perfect pixel. The whole design + the ref to the bibble is super cool to me, i loved so much the effort you put into making the map and the sprites, it's a huge 5000/5 to me, congrats !!
Hi fellow "game where you move blocks to make a character able to progress" creator, I enjoyed this quite a bit, has a ton of potential for really neat puzzles, the music and art are both great, and it's just fun to watch the little guy make his way through the tower. Only criticism I have is that I'd like if he drew a line marking his path through the level, so when you go into edit mode you can more clearly see what you need to fix to make things work. Otherwise, no notes really, great game!
Really fun game. Although I don't think it fits the theme. Can be argued that it's scaling up I guess.
love this game so much,cant believe this game was made in so short time,and want know how the character move logic was write
This is awesome!! I loved the pixel art that was made for it along with the game mechanics!! super fun puzzle game. Great work to your team!!
Fastastic ideia for a puzzle game, it has so much potential! Would love the see a full version of this
Great job!
This was really enjoyable. The system is very intuitive and the ai would do exactly what I thought it was going to do. Great job, this is a really polished game!
This is short but amazing game it super pulish and fun amazing job
Fun ⭐️⭐️⭐️⭐️⭐️
Really cool gameplay. Very intuitive, and exactly as long as it needed to be for a gamejam. Great job! The only feature you could have maybe added was a previous-run track or something to more easily know where you should place a block, but the difficulty is low enough it didn't matter much for this demo.
Theme⭐️⭐️⭐️
A lot of games chose the 'build to "scale" up' approach which I'm not a huge fan of, but this is one of the more interesting approaches.
Style⭐️⭐️⭐️⭐️⭐️
Really excellent, polished art style, and cool theming.
This was amazing! At the end i thought it was a "Getting over it" type of game and thought:"are you kidding me?", then i saw the end screen... what a relief. Overall the game is insanely polished and i enjoyed my time playing very much. Amazing job. Keep it up!
The polish is amazing, nice gameplay loop
Everything works fine ! well done it’s impressive
This was great! Maybe a bit short but overall extremely polished and a very clever idea, congrats!
I really enjoyed this game. It felt very polished and it was a lot of fun. I just wish it had more content and gameplay elements. Well done though!
Wow this game is so so polished! Love the art and the soundtrack is just amazing! However, I would of thought that this would fit more in the theme of the past game jam "out of control". But anyways still such an amazing game!
Not completly in the theme in my opinion, but except that, it 's very good.
I really enjoyed playing it !
we wanted to go for something a bit more creative! you are building a tower for the character to scale
REALLY COOL GAME!!!! I LOVE THE ART SOOO MUCH, GOOD PIXELS!!!
thank you!! I tried hard
Excellent. Probably my favorite sound I've heard in the jam so far, great job to Connor Grail. Top notch implementation on the song changing to a low pass filter version quickly and just smart choices on the sfx, I wanna learn how to do that lol. Great job to the whole team really, very dynamic fun art, and the programming is extremely tight. I feel like this genre has gotten popular recently of "auto runner", but I don't remember playing one where the AI responded exactly as you'd expect, with 0 downtime. I'm not sure what goes into that, but it seems like quite the accomplishment.
And this gameplay, it's actually pretty fun. Many games in this jam that deal with moving things around, building blocks for the character to jump on...they forget to make a fun game. The dynamism of this character and the great responsiveness of your devil character lead to this feeling snappy like you're doing the jumping.
What a great game. The music and the logic needed for playing it was superb. Can I show it in a video in my youtube channel please?
Sure!