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A jam submission

Eureka MomentView game page

When scales fall from your eyes, an Eureka moment happens
Submitted by hkmg — 2 hours, 11 minutes before the deadline
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Eureka Moment's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#33763.0263.026
Enjoyment#43482.4362.436
Overall#46692.5132.513
Style#58002.0772.077

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game contains a large scale. You need to fall scales from your eyes to solve the puzzle.

Development Time

96 hours

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

Pretty interesting game. I THINK I had the 'eureka' moment. I might come back to this to make sure lol. Designing for one of those aha moments is really fun to do and something I struggle with

Developer (1 edit)

There is a spoiler below. You can confirm your hypothesis.

Submitted(+1)

It's an interesting problem to solve, and implementation in a form of a minimalistic videogame is decent. I like that the fact that the scale is broken can be derived from gameplay itself. It's lacking QoL like drag&drop, some effects and sound, but it does what it does. The most important thing to me is that it works - both on technical level, and mentally, creates an appealing, challenging but certainly solvable puzzle. Good job!

Submitted(+1)

Beautifully simple puzzler. I like a good old brain teaser. Could have used some audio, but it works as is. Nice job! :)

Submitted(+1)

It feels like a lot of trial and error without actually knowing if it's really working... Could use a bit more visual feedback and sounds

Submitted (1 edit) (+1)

Simple, but ok concept :) -good job for submitting! :)

I would love to see some audio-feedback from pressing buttons -Maybe even the heavier ones could have a subtle hint that they are heavy through audio?

The visuals could also be improved, there are alot of free assets on the internet if you know where to look (unity asset store has alot of free assets)

To make the placement of squares more interesting, you could add a drag/drop mechanic to make it feel more like a game :)

Developer

It is quite sad that puzzlescript only allows pixel art or some canvas graphics. But it is definitely my bad not to include any music/sound effects.

Submitted(+1)

Little too trial and error my liking, I get I can be methodical - but it just doesn't feel fun or gamelike.

Feedback:

  • You could improve the UX by being about to just move things around without the judge button and it would make it a little interesting.
  • You could add shapes instead of just blocks of colour to help with accessibility 
  • It needs sounds

I think it's clever and probably interesting to some people.

Good job on submitting

Submitted(+1)

Very challenging! Nice design! Love it

Submitted(+1)

Hard puzzle, but once solved very nice! Well done!

Submitted(+1)

This feels like a system of trail and error.  It seems hard to guess the weights especially when it seems like one of every color compared to another seems heavier.  But I'm no good at arithmetic either, so I guess that is my fault... Still cool idea!!

Featured in tomorrow's stream!!

Developer(+1)

Thanks for your playing. You do need trial and error to win, but you don’t need that to experience your Eureka moment. 

Submitted(+1)

Difficult puzzle, very satisfying to solve

Submitted(+2)

Pretty nice idea! Didn't really get the "Eureka" moment there, but that's primarily because it felt a little trial and error-y, to have an eureka/aha moment I'd need to have more data points that I don't just gather from trying random combinations :P

From a UX standpoint I'd prefer to have some more fluidity in the gameplay (it feels very disorienting to lock in your combination and have it reset, instead of letting me tinker with it by modifying bits). It would help reduce the trial and error feeling as it'd let me modify my answer more cleanly and make adjustments based on intuition and previous data points.

I did really like the take on the theme though, and these are mostly notes on how you could improve the experience! 
I think the concept and execution are quite clever, and the simple graphics make the objective non-ambiguous, so overall, good job on this one :D

Developer

May be able to hold your combintations and review the history in a post jam update.

Submitted(+1)

I like the pixel art flair on this classic style of brain teaser :)

Submitted(+1)

It is a very nice and polished game. Took me almost 5 minutes to solve the puzzle but I enjoyed it so much. Good job. 

Submitted(+1)

Funfact: So this puzzle game is quite interesting in my opinion , once u figure the core mechanic and " How the scale works and respond when putting blocks" u will notice something and that's why it is called Eureka moment ! game is great!

Submitted(+1)

Ah this was such a fun math problem to solve! But you should focus more on the art and sound to be called an actual game. I enjoyed it nonetheless!

Submitted(+1)

Love me a tough logic puzzle! Had a lot of fun playing this one. Excellent work!

Submitted(+1)

Loved the Puzzle! So hard to get at first but when u use pen and paper its all good! Need some music then it will be great!

Submitted(+1)

Scale puzzles are always fun, and this one is no different! 

Submitted(+1)

Cool game! definitely took me a while to get. It would be nice to have some sound effects or music for this game, maybe also difficulty settings. Other than that good job!

Submitted(+1)

This seems like an interesting concept. However, I think the game could definitely use some music and sound effects to help set the atmosphere.

Developer

I would like to but my serious procrastination makes me not have enough time to do so. Probably will add some sound effects after the jam.

Viewing comments 25 to 6 of 25 · Next page · Last page