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Swingpunzel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3608 | 2.681 | 2.681 |
Creativity | #3802 | 2.894 | 2.894 |
Overall | #4044 | 2.716 | 2.716 |
Style | #4453 | 2.574 | 2.574 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Well you see. The tower was built to be scaled. It's a pun. But also it is a very big tower, which plays into the theme of size.
Development Time
48 hours
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Comments
The swing mechanic is really original. How did you manage to get the physics just right?
Of course, it's hard to control at first; we're used to having everything done for us in games.
Really well done!
Love this idea! The swinging mechanism is hard to get right, and i would like to see the hair get back into it's initial (motionless) position a bit faster, but this could definitely be a fun time-killer ;)
I almost feel bad for the person whose hair I just spun around like it was in a blender on turbo mode.
I suck at this game lol.
Nice concept. The swinging mechanic is really interesting but difficult to control. Good job on this game.
That was interesting. The art is cute! It's much too difficult for my constitution; I can't get the hang of flinging up. I'm not really sure how the physics are supposed to function; they're quite finicky.
Congratulations on the submission!
It looks good, I think the game is good, but I'm definitely not good. :D
Way to thing outside the “Climb a thing” Box. I wouldn’t want to be in this tower!
Definitely difficult (to echo some of the other comments) but that first rope-to-rope successful jump was very rewarding. Great concept and style too!
The physics are annoying, and the hair should probably have higher friction so that it stops spinning, but it seems like an interesting concept
The swinging is really fun, nice concept! bit of a skill wall with the fourth swing, but with some slight tweaks to the platform/hair placement this could be a very fun browser game! you could even add procedural generation for some more replayability. Under those circumstances I could easily see myself loading this up when I'm in a discord call!
I like the style and the music was a nice touch. It took some time to get used to the controls but after that it started being fun and engaging. Imo, the game should start a bit easier and build up the challenge slowly over time. Great Job!
I like the style and the music was a nice touch. It took some time to get used to the controls but after that it started being fun and engaging. Imo, the game should start a bit easier and build up the challenge slowly over time. Great Job!
Swinging is so fun. When you get a couple in a row it feels magical. I just got stuck on the 4th one unfortunately. But controls feels super responsive and fluid, well done!
Playertester 1 was right.
I hate gravity. Still nice.
I wasn't able to go past the 4rd swing but what I played was really fun nevertheless
Playertester 1 was right
interpret that however you want
It is fun how you have to figure out the controls (cause I did not read the description first haha). But veeeery challenging. Cute aesthetic though!
Very frustrating game in the best way. Reminds me of QUOP. The style/art was confusing to follow and understand, but overall entertaining game.
Fun game! Very hard to play, but it feels so satisfying when you finally get that good swing in.