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Scalable's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3 | 4.564 | 4.564 |
Overall | #7 | 4.564 | 4.564 |
Creativity | #24 | 4.564 | 4.564 |
Style | #72 | 4.564 | 4.564 |
Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can enlarge and shrink everything!
Development Time
96 hours
(Optional) Please credit all assets you've used
TextAnimator, DoTween, ProBuilder
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Comments
very fun, also cheesing levels is fun
Very polished!
This game is really cool!. Super polished, I thought the idea was simple at first but you use it in such creative ways that keep blowing my mind! And I loved the attention to detail that you can scale the tutorial bot even though you don't need to. I'd love to play more of this game. Great Job!
Super cool concept and interpretation of the theme. My only complaint is that there isn't enough of it for me to play!
5/5 across all boards, This little game is perfect. Great work!
This was really cute, and had some clever ideas. I liked the use of physics, and the twist of manipulating the interface was pretty creative. Would have been nice to have some more levels but was enjoyable anyway. Lots of polish on the presentation too, I love that BOB reacted to me shrinking them instead of me. All around really nice entry, good job.
Massively impressive. Everything behaves exactly as I would imagine it to. Super clean, SFX is nice. Well done!
I love it, but it was such a short demo I never really got to do anything.
That was very well done! Incredibly polished and with clever puzzle mechanics!
Crazy well made game, it looks almost like i could buy it on steam. I see great future for this game
VOD https://www.twitch.tv/videos/2233731922
The polish of this entry is actually unreal, I don't think I stumbled into any bugs or issues whatsoever, and the puzzles get pretty creative once you have to start thinking outside the box. Very good take on the theme as well! Really nailed it all and crazy impressive for a solo dev.
I found a way to get out of bounds using the slope (make it bigger), but I had to fall over to the other side first. I know it's a glitch but honestly it could be a mechanic of it's own tbh. I was trying to use it as a jump of sorts
This has got to be the most polished submission i've seen and my favorite without a doubt!! the use of the UI is super creative!
really hope to see this be turned into a full game one day! 5 stars all around!!
bro this game is amazing for a solo dev, and it feels extremely polished. i really wish the game hadd a few more levels to make use of all the mechanics introduced. love it everything feels so clean. (SPOILER) I really loved the additional dialogue of the pink robot when i shrunk it in size. hats off, good job
Really well done! Everything is nice, smooth and polished. There have been a lot of entries with this concept, but I think this one takes the cake!
This is so incredibly polished! Even being so short, there were some fantastic moments in there! I particularly liked the moment I realized that I could scale [SPOILERS], even though BOB had to prompt me twice before I figured out what I was supposed to do! I’d love to see how you use those mechanics in more puzzles if you keep developing after the jam ends.
I really like the feel. The only thing wrong with it is that you can wall jump infinitely and skip a lot of challenges. Otherwise, super polished and nice!!!
Sorry about the jump glitch, I only discovered it after the submission was finished. :/
It was a glitch? But then last room gets too hard!
Super polished. The wall jumping felt a bit off to me but I had fun!
Yeah sorry about the jump, it's a bug that I only discovered after the submission deadline :(
Loved the game! Being able to scale you movement and jump is very creative!
Thanks a lot for playing!