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A jam submission

CacofoniaView game page

A magic tower... Built to musical Scale~
Submitted by lizardking260 — 1 hour, 30 minutes before the deadline
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Cacofonia's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#6083.7253.725
Overall#7913.7393.739
Style#9803.8823.882
Creativity#14533.6083.608

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In Cacofonia, the player builds a tower where each level represents a musical note in the C Major scale. Tower levels spawn units whose attack sounds correspond to their given note. Therefore, the tower is literally built to the tune of the C Major scale.

Development Time

96 hours

(Optional) Please credit all assets you've used
ALL assets and programming created manually during jam.

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Comments

Viewing comments 20 to 1 of 40 · Previous page · First page
Submitted

oh wow this is so pretty ദ്ദി ˉ͈̀꒳ˉ͈́ )✧

i luv the character designs, especially for the enemy

Submitted(+1)

this is SO neat and SO polished and SO charming. very very nice

Submitted

I like this game AWWW It looks like a lovely macaron tower~so sweet

Submitted

SFX of unit attack is so satisfy, unit sprite so cute

(1 edit)

Without any doubt one of the best games I've played so far (And I tested around 10 games)! The idea is super original and I loved the concept of musical scale. At first the game seems a bit random but the game has a lot of strategy. I survived until Wave 17 just after buying the purple (2g) tower. This was super fun. I think with a bit more polishing and a tutorial it could be a great game that I could play on steam! 5/5/5 rating! 

Submitted

Loved how you guys managed to use a lot of the possible meanings of "scale" in this small, elegant game. Congratulations!

Submitted

The presentation on this game is phenomenal. I love the aesthetic and the sound design!

The money economy in the game is incredibly tight, with no passive income and heavily favoring ranged units that can stay alive until the very end of the wave, and it can be quite annoying when the Note Knights completely ignore an enemy wailing on the tower. But I keep coming back just to see the upper levels of the tower and what units come with them. Fun game!

(+2)

I worked on this games' art! happy to see people are liking it!

Submitted

Nice work, feels, looks and sounds good, with a soft ambiance.

Submitted

Awesome game. Had me trying to get as far as possible, but it can be tricky figure out what would be the best to buy when you have little money. great job.

Submitted

It was pretty fun, I really enjoyed it! Very interesting idea!

Submitted

Loved the art style and the overall design, amazing work. Does it have an ending?

Developer (2 edits)

It should go infinitely! A goal for most players might be to get to the eighth level of tower but it's quite difficult right now. Send through your high score if you want!

Submitted

Nice color palette and good mechanics, good work

Submitted

Good Job!! nice graphics and idea. Congrats!!

Submitted(+1)

Great little game ! I made it to wave 8, but it was really tough. I love the graphics of the enemies. Great job !

Submitted(+1)

Well done I really enjoyed that and the art looks great! Good luck with the Jam!

Submitted(+1)

Took me a minute to get how it was scale related ^_^

Very solid and fun game. I feel like I would have spent hours on it as an online game in high school comp lab.

Submitted

I like your game a lot! thanks for being a friendly member of the community!

Submitted(+1)

Loved the concept and the style in which it was made.

Submitted(+1)

That was cool and it  perfectly matches with the theme.

Developer

Thank you Ustudio, very cool!

Viewing comments 20 to 1 of 40 · Previous page · First page