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A jam submission

Into the voidView game page

Submitted by RisingDragon — 1 hour, 8 minutes before the deadline
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Into the void's itch.io page

Results

CriteriaRankScore*Raw Score
Style#38932.7502.750
Overall#50752.3802.380
Enjoyment#52302.1562.156
Creativity#57372.2342.234

Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A space ship has weapon that shrinks objects.

Development Time

96 hours

(Optional) Please credit all assets you've used
see credits in the game

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Comments

Viewing comments 20 to 1 of 43 · Previous page · First page
Submitted(+1)

Nice idea. It could maybe do with a few more mechanics to make the gameplay less repetitive but it's a fun game, good job! I like the simplistic art style as well.

Developer(+1)

Glad you like it, thanks for the feedback.

Submitted(+1)

Good solid take on the theme. Simple but fun. Great job!

Developer

Thanks for playing, glad you like it.

Submitted(+1)

Love the idea of shooting objects to shrink them! I was never quite sure when I shrunk them enough or if just letting them him my lil gun ship did anything, but it's cool!

Developer

Thanks for your feedback, I appreciate it.

Submitted(+1)

Cool simple game

Developer

Thanks, glad you like it.

Submitted(+1)

I appreciate whem developers take a theme and just keep it simple. It stops making the development difficult and helps free time on making the game enjoyable and that's what you have achieved here. I'm really impressed with this simple but fun game. Congrats. 

Developer

Thanks for your feedback, glad you like it.

Submitted(+1)

A simple but fun game. Shooting down incoming objects was satisfying. Nice work!

Developer

Glad you like it, thanks for playing.

Submitted(+1)

Nice simple gameplay with an interesting use of theme. Great work! GG 

Developer

Thanks for playing, glad you like it.

Submitted (1 edit) (+1)

Fun game, though it gets pretty hard to hit targets when they get super small (or maybe I'm just bad ._. ). Love the art style, good job!

Developer(+1)

Shrinking objects makes them less harmful, (the damage taken from them decreases).
Yes, You're correct, It becomes difficult to hit targets when they get super small, but at a certain size, they become harmless.

Thanks for playing and for the feedback, glad you like it.

Submitted(+1)

This would be a killer mobile game. Seriously, you should consider developing this further!

Developer

Thanks, I will consider that, glad you like it.

Submitted(+1)

The mono chromatic art style paired with the push and pull of making things smaller but harder to actually shoot makes this a pretty solid entry!

Developer

Thanks for the feedback, glad you like it.

Submitted(+1)

I really like the simple trade off you create: smaller things are weaker BUT they are now harder to shoot. Nice elegant mechanic.  Great work! 

Developer

Thanks for the feedback, I appreciate it.

Submitted(+1)

the black and white style was very cool! I would like the ability to hold down shoot instead of pressing every time

Developer

Thanks for the feedback, I appreciate it.

Submitted(+1)

I like the arcade-y style, I could see the dual weakening-then-attacking mechanic working well in a larger game! Well done :)

Developer

Thanks, glad you like it.

No idea

Developer

Can you elaborate ?

No thanks

Submitted(+1)

I like the idea of decreasing them to make them weaker but also it makes the enemies harder to hit. Maybe the screen size felt to small in my monitor. Also it would be great to have more different bullets. I loved the black and white artstyle!

Developer

Thanks for the feedback.

Submitted(+1)

cool visual style, but it’s completely unclear how game relates to the theme

Developer

The ship can scale down objects by shooting the shrinking bullets. 

pressing (X).

Submitted(+1)

Shrinking enemy doesn't seem to do more than just shooting them once except for making them harder to hit. 4 hit enemy becomes a 3 hit enemy, just like with the normal projectile. Still it was pretty fun to play for a bit ^^

Developer

Shrinking objects makes them less harmful, (the damage taken from them decreases), the normal projectile do not decreases the damage if the object is not destroyed.

Thanks for the feedback.

Submitted(+1)

Ah right, makes sense!

Submitted(+1)

I honestly was unsire if I was dealing damage to the rocks, maybe its just to avoid damaging the mother ship too much but kinda unclear (as someone with dyslexia I often skip text or read it incorrectly, so it being intuitive is kinda important for me)

Developer

Shrinking objects makes them less harmful, (the damage taken from them decreases), sorry for not make it clear.

Thanks for the feedback.

Submitted (1 edit) (+1)

Neat take on the scaling idea, but two things I would change: (1) some kind of shooting reticle would be nice. Especially since enemies shrink, it's really difficult to line up shots from a distance. (2) I think the game play needs to be faster: faster reload, faster enemies, faster moving ship. Really good game, just crank that speed up!

Developer

Thanks for the feedback, I appreciate it.

Submitted(+1)

The game was alright, could be more fast-paced though.

Developer

Thanks for the feedback.

Viewing comments 20 to 1 of 43 · Previous page · First page