This is so polished. That walk animation is 100% pure gold!
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Scale Feet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #679 | 3.691 | 3.691 |
Overall | #940 | 3.686 | 3.686 |
Creativity | #1162 | 3.721 | 3.721 |
Style | #1487 | 3.647 | 3.647 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
if you step on the block you can expand it. The expansion of a block can be transferred to other blocks
Development Time
Comments
I liked this :) loved the simplicity of the character animation, and the gameplay fits perfectly to the theme of jam. Well done!
Rad-- My only suggestion would be to simplify the controls for grow/shrinking the blocks.; maybe allow the player to do it with the mouse or something?
Also, loved the last puzzle, but the jump in difficulty from the 2nd level to 3rd was a pretty steep one
Overall though, I enjoyed this quite a bit.
Loved the concept! really tight puzzles! pushing the scaling to touching blocks really makes this one very unique
Really nice concept! I really liked the art style and polish, it feels nice and snappy.
I would recommend having some sort of sound effect or having the "scaling" sound stop when the block can't be further scaled to make it more clear in situations where you can't see the block you're scaling, but overall a really fun game!
Simple, fun, unique game! I really enjoyed the scaling mechanic and found the puzzles to the exit to be fun. Fun music and the art is simple but nice :)
Such a simple concept done in spades. This game really eases you into the mechanics but not in a sppon-feedy type of way. I love the super minimal look as well, can definetley see different ways to expand this one. Great work!
I really love how my character runs and floats!
This is game is complete and well polished. And there are lots of things we can do about the limit that I can only scale the object I'm on! Great idea!
The only thing I may complain about is the level browsing. I think it would be better if just letting the player find out what he would meet.
Love the shadows and little wobble anims. Really make it work. Cool mechanics and puzzle design too. well done.
Liked the door being shown at the start. Was a bit confused with how you can control other blocks from a different one.
The simple art style and movement feels great! The game feels really polished as well. Nicely done!
I like how the end door is shown at the start of the level if it's off screen. Something so simple could have easily been overlooked, but it adds so much to the game's playability!
Nice smooth gameplay! fun concept and nice simple art style!
This game was very clean and addicting! The puzzles were enjoyable to play, the game mechanics were introduced at an appropriate rate, and the aesthetics came together nicely :)
Nicely done! I really like the use of the theme and the mechanics. Pretty fun puzzle game :) well done
What a wonderfully polished and smart game! I love how much depth is achieved from an initially simple premise, and how skilled the levels are at tutorializing the key mechanics ahead of puzzles. It definitely took me a second, but a big "AHA" moment when I was stuck on the second resizing-bumping puzzle with gap and realized I'd just nudged other blocks. I also love the simple art style / music combo - a lot of polish achieved by sticking to that. Nicely done!
This is incredibly well done lite puzzler. I think you absolutely nailed the theme.
There's some user frustration. I kept getting increase/decrease mixed up. Not being able to undo in "edit" mode kept tripping me up. For a second there I thought my game was bugged (appreciate the tip in your description!)
Got to the end. Top marks all around :)
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