I had some small camera issues, but this was a very funny experience. Well done.
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Quest for Rolls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #241 | 3.833 | 3.833 |
Overall | #984 | 3.444 | 3.444 |
Presentation | #1251 | 3.500 | 3.500 |
Creativity | #2362 | 3.000 | 3.000 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a 6-sided die whose goal is to bake a roll!
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Impressive physics-based controls. Could see this being a great foundation for a platformer or an environmental puzzle-solver. Nice work!
some nice tricky platforming! Liked having to figure out how to reach certain ingredients
Good presentation, the dice controlled a lot better than I would have expected for a physics-based platformer. If you make a post-jam version it would be cool to have the faces do something in the level when you land on them.
Traversal is fine, though a bit finicky when it comes to getting higher (even with double jump). I really like that you included "unstuck" button (also working as a handy "teleport to kitchen" button :)). Nice job!
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