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Curse of the Dice Witch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Creativity | #43 | 4.362 | 4.362 |
Overall | #73 | 4.198 | 4.198 |
Enjoyment | #118 | 4.014 | 4.014 |
Presentation | #272 | 4.217 | 4.217 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic is rolling a dice, but I made it interesting with the extra dimension of having someone stuck INSIDE that dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Awesome mechanic and dialog, had a lot of fun.
very interesting and refreshingly unique idea!
Cool little game, and nice idea!
really interesting idea to roll a "loaded" die around. lol!
I like that I learned about your process of getting to that idea before I tried it.
the raspberry sounds gave be a good chuckle. good job on the music, too! hope Mark plays this one.
Great game and a very creative idea!!. I love the concept and puzzles.
So far, this is my favorite game of the jam. I love the presentation, story, game design and puzzle design. You should be proud of this.
Such a creative concept for the jam! Great execution.
The idea and execution is phenomenal! The levels are also really well thought out :)
Cool animation. Well done!
Great game ! I love the idea, and the art is cool too. I like how trap in the die affects our moves on the left part.
Loved it! You got me crackling at the intro, and I really loved playing the game. It made you think, but it was never to hard. The only thing is that I feel that most times I would solve the guy in the box and then the guy outside. The two puzzles weren't usually connected to each other. However, it was still a fantastic game. Wishing you the best of luck!
Cute art and really cool gameplay! I love how you used the die for multiple mechanics (i.e. as a platform, as a weight on buttons, but also as the whole other rolling mechanic for the second component of the game). The two screens with different mechanisms worked really well! (Also, I can't help but note how much this feels like a game made for the DS or the Wii, with an actual good purpose for a multi-screen device.)
I'll note that I think the die was too easy to roll -- I could basically just tap right and then it would tip over without moving very far at all, which, in my opinion, limited the multi-screen gameplay into a "do one, then do the other" affair. If you need to be more careful about where you have space to roll it far enough, there might be more things you can do in terms of level design.
Overall, a really good game: fun to play, nice to look at, and a clever design. Well done!(Is it just me, or does this game essentially also fit like two of the previous GMTK Jams' themes? Specifically Joined Together [for the die in one screen being attached to the die in the other] and Dual-purpose Design [for the multiple uses of the die]?)
A charming puzzle-platformer! My only complaint is that the screenshake in the story is too intense
super creative! i really like the little mushroom dude
Nice Game!
Wow, there's so much content! I'm amazed. The levels are a little easy but that's not a bad thing. Love the art and music. Most levels you could do the puzzle in the cube first and then the outside puzzle. Those few levels were outside and inside actually had to work together were a great joy.
This game is really charming, clever, and creative!! I was very enthralled by the main mechanic and it was really fun to see you keep doing more and more unique things expanding on it. You clearly have a great grasp on level design. Looking forward to seeing more from you in the future!!
Really awesome game hats off to you guys for making handdrawn art and the two parts of the game blended together really well
Amazing game! The music and the art kinda reminds me to Braid and makes me feel a little nostalgic. It has that sense of child friendly videogame or idk. original idea and well justified mechanics with the story (great cutscene btw). 5/5/5 for me
id also appreciate some feedback on my game if u have any time :)
Really creative concept that works really well! I haven't seen anything else like it in the jam so nice job with that. Art is also cute and sound design is nice. I did encounter one bug in level 7, I was trying to pull the die to the right onto the door but it pushed me out of the level when the door went up. Great game though!