Very fun game; kept me entertained for quite a while - great choice of music and SFX to match the gameplay and visual art style.
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Pip-Squeak's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #223 | 4.000 | 4.000 |
Enjoyment | #317 | 3.733 | 3.733 |
Overall | #527 | 3.689 | 3.689 |
Presentation | #1591 | 3.333 | 3.333 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is about rolling dice and ricocheting bullets off of them
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
i love the concept! adding controls for finer aiming would really help for precision (maybe using the mouse wheel like in Peggle). i was more focused on finding a trajectory to hit enemies so i didn't pay much attention on the die values. i think it's harder to find options because the placement of dice are hard to control. but anyway, i really enjoyed the game. good job!
Really fun little game! I really like the style of the low poly rat, and the sound design is really good! Good job!
Super unique concept! I think making it a little easier and showing where your bullet is going to hit would have made it a little more strategic and I would have enjoyed that a little more. Other then that, I liked the art and game concept! Well done!
It's an interesting game concept, but I found the game more frustrating than anything. Early on, there are a lot of dice, so it's easy to do big damage on the small value enemies, but later on there's a lot less dice to work with, making it hard to get even a little damage on the high value enemies. Only getting three dice each round seems pitiful, since I'd be using at least one dice per shot. Also, I learned the hard way that the thrown dice don't always land on the board, causing them to be lost forever, which was a little annoying. Also, the weird collision on the blocks (especially at the corners) made for some rather unintuitive and glitchy looking bounces.
One thing that I would have liked to see is a way of changing the starting spot if just a little. Something like a few fixed shooting spots on the bottom row could have been enough to add a little more strategy.
Very cool game! I wish I could control the dice more so I can wall in enemies, but other than that it's a 10/10
this is one of the best game I have seen in jam! The mouse explodes chips run, revolver shoots. I like it
Really cool idea! I'd love to see it developed further. It was a little laggy in the browser just fyi. Also, at one point my bullet went outside of the game which I guess stopped an event going off causing it all to freeze?
Really fun game. Could the aiming be made a bit more precise? It often felt like I could hit an enemy, but because of the discrete aiming I couldn't. Also I think smaller enemies should deal less damage.
Pretty fun! Cool concept and I like you you physically roll the die .. though I have to say it was hard to get them to land close to you. In fact, I literally rolled my off of the table and didn't get anything from it haha. Great effort!
I really like the switch between the shooting and the throwing dice, plenty of room for strategy and style. I wasn't so sure how to play at first and the difficulty curve shot up after those red enemies appeared. They were cool I just used up all the dice blocks I could ricochet off of.
Not too much to say except I had a lot of fun! Great concept and execution!
Yo, i friggin love rats
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the sounds are piercing my eardrums tho lmao
Fun and very novel idea! It was hard to visualise where the bullet would go after the first richochet though. Maybe visualise the next couple of bounces as well? I also got a bug where a bullet bounded off of the back wall and went through the left wall into oblivion and it wouldn't let me fire another bullet.
Great job!
Very clever concept, but very hard. The graphics were great and the gameplay was smooth!
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