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Dice & Monsters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #798 | 3.540 | 3.540 |
Creativity | #854 | 3.586 | 3.586 |
Presentation | #887 | 3.724 | 3.724 |
Enjoyment | #961 | 3.310 | 3.310 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roll the dice and strategically place them on the board. The entire game is random but uses seed so it's fair for all players.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Love the really healthy balance of randomness and strategy! Felt like I could genuinely improve by thinking ahead about when and where to place the dice. Love the level of polish on the animation and sound too! Great game!
A really fun submission!
And it's well finished with monster animation in the background. 10/10
A pretty good entry
This looks like a perfect mobile game! Super easy to learn, fast to play, satisfying and addictive as heck!
You can easily score 7000+ by stacking x6's in a clever way which was suuuper satisfying to do.
And a clean UI and crunchy sounds on top of all this, great job!
Thanks that's a really high score :D. I'm planning on making a post-jam version that works on mobile and includes more features etc.
My score: 2933! Very clever mechanics. I would suggest to let the playable dice be on the side fi the mouse is not on top of the board, in a way we could see the dice before clicking, to be possible to play in a touch screen / smartphone! Congratulations!
Thanks for feedback. Yeah i'm planning on working on a redesigned version that works on mobile & PC with better controls etc.
10/10 creativity. With some polish this game could be really fun.
Having a sound when a dice is placed. When place a dice next to another seeing that action in real time would be great. For an example seeing the numbers go up or down 1 by 1. And then once it reaches the number it will make a sound and have a scale animation.
It would be nice if we had a certain time to swap the dices. Like swap the dices in 10 seconds or smth.
I really enjoyed it. Great job!
Thanks. I'd love to make a post-jam version with alot more polish that i didn't get time todo.
Pretty fun game overall! I almost got 1000
Thanks :). That's a good score :D if you wanted another go i'm sure you could do it. We've had the top score as 4,000 so far.
A beautiful little puzzle game about math. Quite a fun optimization game, very well done!
Thanks alot :) glad you enjoyed it
623! Not sure if thats even a good score, but I really enjoyed the gameplay. It was relaxing and thought provoking. I enjoyed planning ahead and feel like some good optimisation could be had by the player to get the best score. Great job!
That's a good score although with more practice we've had scores of 1,000+ and even 4,000+
Love the graphics, and the game play mechanic! great work!
I personally would have liked this to be more of a "puzzle" game, as in, less boxes to fill, with a goal for each level.
But all in all, great work!
Thanks for the great words. I'd love to try a post-jam version with levels in the game.
Interesting puzzle game that requires planning ahead. All I could say it needs is a level mode so it has a bit more replayability so I try and beat my last score or have to reach a certain score. Very fun and lovely art!
Yeah if i do a post-jam version i'd love to try making levels. Thanks for the kind words
Very interesting puzzle game that fit the theme incredibly well. I had a lot of fun! Very polished and one of the best games so far!
Thanks alot that means alot :D
Probably the best submission I have played so far. Great puzzle, nice art, chill (well suited) ambiance, well executed. 100% recommend to try.
I played the online version so my score is not on the leaderboard... What is considered a good score?
Thanks for the kind words :D. Currently the leaderboards are around 1,000 to 4000 being the top. You can get even higher scores than that with some tactics though.
Very nice idea. The game feels really great during the early game, but by the time you fill out most of the board none of your choices really have any meaning. For this idea to truly work, there must be some sort of a way to remove an unwanted block. Also, I really liked the graphics and the sound.
Thanks for the feedback. I think making levels and reducing the grid size would help with the late game.