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A jam submission

Dice OutView game page

Puzzle dice out of monster’s bowel!
Submitted by Niki Tonsky (@nikitonsky) — 2 hours, 45 minutes before the deadline
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Dice Out's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3394.1354.135
Overall#11833.3623.362
Enjoyment#15743.0433.043
Creativity#26292.9082.908

Ranked from 141 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a dice

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 93 to 74 of 113 · Next page · Previous page · First page · Last page
Submitted(+1)

Cool game, well polished! I really like the arts and sounds.

Submitted(+1)

Great artstyle and ambiance. One of the best takes on this gameplay on the jam, congrats !

Submitted(+1)

Sooooo cuuuute!  This was adorable on so many levels and I actually felt compelled to finish the game - a rare feat with this genre. Well done! :D  This game is very, very well done.

Submitted(+1)

This idea is thoroughly explored in this jam. This particular take on it is really, really polished. The gameplay is really chill and the animations are super smooth. A very professional game!

Submitted(+1)

Nice game! The art and animation is stunning, and the sound effects are super crisp. I also like how once you trigger the switch to green, it doesn't change back, which is something I found frustrating in a lot of other games. One thing I do wish though is to be able to see the other sides of the die. Of course, it can be reasoned out relatively easily but doing so takes a bit of the brain power away from solving the puzzle. Overall, this is a very solid game and I enjoyed playing it. Great job!

Submitted(+1)

Very cool, one of the best presentations of the idea! good job

Submitted(+1)

Wow love the art! I especially thought the opening cutscene was a really nice touch. We did something similar but having to roll and get multiple goals was a unique twist! Good job!

Submitted(+1)

Of all the games I've played with this concept this has been the best presentation!

Submitted(+1)

I love the animation in the begining! Really cool!

Submitted(+2)

The art is so good - such a strong sense of style, with a wonderful opening cutscene, and the wonderful details of the eyes following the die as you roll around. I also love the typeface for the titles!

I really enjoyed that the sense of humour managed to carry over into the gameplay, with little details like the level where you could just roll right to get all of the dice immediately right up until the last one genuinely making me laugh :)

Submitted(+1)

Amazing work on the art. Reminded me of Monsters inc. I love the eyes following the dice. Great job.

Submitted(+1)

Cute artstyle! I've seen games with a similar gameplay idea but I really like the execution of this one.

Submitted(+1)

I like the art and it very well polished overall. Good job!

Submitted(+1)

yes our games are very similar

Submitted(+1)

great cut scene

Submitted(+1)

I really liked the humor and whole setting of it, plus it's got some really fun puzzles. Great job! :)

Submitted(+1)

First of all, absolutely amazing job with the art and overall presentation. The fact that you had a little intro cutscene was phenomenal and had a fun feel to it. I also love how the character's eyes will follow your movements on occasion, great touch! The extra game feel of the level bobbing as you move it great. I definitely have trouble with these rolling dice puzzles as I find it hard to know which sides Im rolling onto at all times. But I loved the overall touches on this one!

Submitted(+1)

Great execution on an idea which despite having been implemented several times is always fun to revisit with some very cute art

Submitted(+1)

Love the monster's face while I roll the dice lmao, really gave the game some personality.

Submitted(+1)

nice job!  Looks like it could be a mobile or browser game already, which is super impressive for 48 hours :)


I liked having unlimited moves, that helped balance out not seeing the other sides of the dice (though that being added would also be nice)

Developer

I’ve seen a few games with same mechanic, one having time limit and another move limit. Honestly I don’t see how it improves things. I wanted to focus on fundamental thing you can (or can not) do with a cube, and I wanted players to discover them as they go. Limits might make better (harder) game but I feel it’s an artificial limitation that doesn’t play well with the theme

Submitted(+1)

I enjoyed the game. I liked arts, animations and the funny character. It would be nice to have hints for side values of the die, because several times I rolled to see sides and accidentally solved levels. The puzzle concept is popular at this game jam, but this execution is my favorite. Great job!

Viewing comments 93 to 74 of 113 · Next page · Previous page · First page · Last page