Play game
Dice Automata's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #170 | 4.026 | 4.026 |
Enjoyment | #175 | 3.908 | 3.908 |
Presentation | #278 | 4.211 | 4.211 |
Creativity | #281 | 3.961 | 3.961 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must build a contraption to roll and manoeuvre a dice to complete puzzles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great puzzle design and mechanics here. Loved the presentation as well, beautifully minimalist in all the right ways. Made it till level 15 lol, though puzzle games aren't usually my thing so my skill with them isn't too great lol. Regardless, phenomenal entry and great work overall
Love this game - one of the best I played for this game jam!
I noticed it didn't mention you could move the other action blocks with action blocks - I was stuck for ages until I realised that... Now I've done all the levels!
One of the best dice flipping puzzles I've tried, feels really polished. I did however find it impossible to finish lvl 12 and 13 even tho I had the 5 face facing up at the end (lvl 12 was infinitely rotating and lvl 13 just sat there with no win). I really enjoyed how you had the 3D visualization of the dice so you can keep track of the faces! Other than that tho it was a really cool entry into the jam!
So great! It reminds me of zachtronics games. It is smart and really well executed :) Congrats!
Cool puzzler really nicely presented.
At the start it does feel like it’s one new thing after another without getting much room to play/explore each mechanic individually. But 48 hours isn’t a long time, and there were more than enough levels so :)
excelent puzzle game, really fun puzzles, there were a few times where i got the dice on the finish with the right side facing up, and it didn't move on to the next level, so unless there is some requirement for how the dice should be facing i am unaware of, you may want to look into that, but still super fun
Level 1 is too complicated how to move the dice?)
Love it, clever puzzle game.
the tutorial was really fitting, the art and the overall presentation is really impressive, especially for a jam!
good job.
it's nice to see a different take on the dice-rolling puzzler using machines and stuff! i will admit though it was a bit difficult for me to figure out the sequence in which the machines are activated, and having to time the rotations to attach to the dice just right kind of messed with my head. i do like the minimalistic aesthetic and how you can rotate the dice in the top corner, though. if expanded further it could be a nice puzzle game!
I really like this game but I got stuck on level 12 because the rotator kept rotating the die even when it was at the end with the correct face showing :(
The game looks really good and well polished! And with your step-by-step tutorial, it was really easy to get a grasp of the gameplay. Good job!
This is a really nice take on the roll dice around to correct square. I love the look and the factory feel, and your introduction to the mechanics is really well done. Lovely work!
I love this game! simple but fun mechanics, sadly it's a little buggy. Little bit frustrating was when there was collision detected and it erased whole board. Please let me know if you fix them someday! Great Job!
Ps. One more thing I would love in your game is sandbox.
I really like the game. The puzzles are really nice and took me some time to think about them.
The order of which tile/effect runs first took me a while to grasp, as well as the fact that you can move tiles using other tiles 😂
That was such a cool experience.
Good job!
The user experience is great and the game itself is well-made ! Such a great job!
Awesome game, really well made and good concept!
Wow, this was a neat little gem. I was expecting a standard Bloxorz-like (I've played 30 of them now), but was pleasantly surprised with this. The programming mechanics remind me a bit of Lightbot, and things like collisions remind me of Opus Magnum. This game stands out and I found that the puzzles were very engaging and creative. I did find it a little difficult at first to tell which edge the control mechanisms were facing, but after trial and error I figured it out and was able to blaze through puzzles. Well done, a very solid submission and a breath of fresh air :)
thanks! Yeah it seems like the bloxorz games were a popular theme this jam lol. Opus Magnum was definitely an inspiration so yeah haha.
The visuals definitely could be clearer you're right
Awesome game. The order in which the effects occur though was hard to understand for me and since it's a core mechanic it can be slightly frustrating, but I enjoyed completing all the levels nonetheless.
Good game. Sometimes my modifiers got placed somewhere on map and were not visible (i had to restart the level). The detection is good, but maybe it could just reset the round, not all the placements.
The mechanics are well introduced. It's just satisfying to pull off each automation!