The idea is great, I like the mechanic of slowing you down as you fall, but there are some situations where continuing to climb is almost impossible, I would like to see more ways to climb or a twist on the mechanic that would allow you to meet the challenge of climbing in more ways. The setting is cool too! good job!
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Dicey Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #739 | 3.429 | 3.429 |
Overall | #1055 | 3.413 | 3.413 |
Creativity | #1371 | 3.381 | 3.381 |
Presentation | #1422 | 3.429 | 3.429 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game consists of an endless tower of randomly rolled dice
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Thanks for the feedback! It was definitely planned to allow some more interesting stuff, but that has to wait until I have time for a post-jam update. There would be collectible power-ups you can use, including one to "reroll" a dice (rotating on up axis) to choose a different face, and another powerup that acts like a rope hook to grab edges much higher up.
Cool idea, would be nice to have some more opportunities to 'save' oneself when falling, and maybe a time component to push for speedy play?
really fun game and great presentation! took a little getting used to the controls and right clicking, but once I got the hang of it, it was really fun
I finally made it to 15. Now I feel proud of myself. :) Congrats on your submission Winston!
Cool idea, nice and pleasing visuals and cool sound effects when climbing!
I might have some ideas for increasing complexity, maybe letting the player charge up their jump to jump higher, or perhaps having spikes coming in and out of some dice "holes" to force players to keep moving?
Just some thoughts that came into my mind. :D
Thanks for the kind feedback and ideas!
Some of the ideas are definitely planned (see also https://itch.io/post/6226994) but I like your idea to force players to keep moving! The spikes sound like a fun concept, and I think I could also add some kind of rising water or lava so that there is some kind of constant danger.
It took me several tries to figure out how to jump properly, but then I was in a flow
Pretty cool way to use dice! Wasn't expecting anyone to make a climbing game!
Might benefit from pickups and interesting things to do along the climb
Nice job!
Thank you! Yes, I had plans for this but no time ahaha (working alone). I might do an update after the voting has finished with things I originally planned:
- powerup to re-roll a dice
- powerup to use a rope to hook onto a grip much further up
- score depends on the dice side you climb (a rolled one is harder to climb, so more points)
- obstacles on some cubes, for example trees growing out of them
- more visual diversity, different dice materials, torches on the tower, proper background
Absolutely stunning game. Nice idea, beautifully execute. I genuinely enjoy playing it. Recommended!
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