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Bag of Holding's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.165 | 4.165 |
Controls | #1 | 4.079 | 4.079 |
Originality | #2 | 4.395 | 4.395 |
Theme | #2 | 4.553 | 4.553 |
Fun | #2 | 4.026 | 4.026 |
Audio | #3 | 4.132 | 4.132 |
Accessibility | #4 | 3.474 | 3.474 |
Graphics | #5 | 4.500 | 4.500 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v3.2.3.stable.official
Wildcards Used
N/A
Source
N/A
Game Description
A game about inventory management, where you aid the hero from inside his bag
Discord Username
thoof#7819
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Comments
Very very nice and a lot of fun. Maybe a little bit easy, I beat it without too much trouble. The most annoying thing I found was the controls seemed to sometimes move a bit farther than expected. It would also be nice to be able to “pull” items, especially once you get them to the edge of the bag, they’re unrecoverable.
Overall, excellent submission!
love it
Wow, great idea and great execution!! Congrats :D I really enjoyed this game, great audio, clear graphics, and I liked how hectic it ended up being when there were a lot of items. The character controlled really well, it was really smooth and intuitive. Awesome submission!! 😁
Loved this! Music, variety and the general sense of progress. Excellent work.
Wow! Superb execution on this concept! Strategically moving lines of items around is very satisfying and feels pretty balanced. Plus, your art is fantastic!
My only critique is that it's a bit difficult to tell at a glance the level of each item. The numbers are so small and look similar while glossing over a large group of them.
Truly excellent work on this game.
Really fun game! Wish I knew how many levels there were beforehand though, as I thought it was infinite and stopped trying around Level 8
great game. i love the art
Completely addicting and nerve-racking. It was a rush against time every time a new enemy appeared and the way you plan the placement of the incoming items matters a lot. Good job!
Absolutely amazing idea, loved playing it!
Very unique idea. Had a blast playing it
This game honestly blew me away
it is extremely polished and very fun
the art and music were also amazing
really good job on this one
Great game. Original concept and it looks amazing
Very clever idea! Well executed! Unfortunately , not my style of game.
Very polished game, original idea, nice concept!
Very interesting and original concept, with very good looking graphics and fitting music. :D
If I have something to criticize, gamewise, I somehow didn't feel like my choices were that meaningful. As long as I chose some high level equipment and had some potions ready just in case, it didn't matter that much the color or the kind of weapon that was equiped.
The best take on the theme so far! Graphics are top notch and gameplay is super fun and addictive. The only little detail I would suggest to add is that items should disappear on the edge lines since they can't be pulled back anyway. Game is very polished and I could even see myself playing it on mobile quiet often!
Audio is chosen quiet well even though it wasn't made for a jam. I only wish I could participate in such a neat project one day :)
btw, difficulty is pretty well balanced! I lost first time but won the second while often being on edge!
The art is just fantastic. The idea is original and the whole atmosphere is coherent. Definitely one of my favorites of this jam! :)
You wrote that the web version sometimes crashes. In my case it crashed while I was pushing a lot of stuff off the cliff. Maybe this helps to boil down the bug.
Thanks for the info! I haven't been able to reproduce the issue myself so that helps narrow things down a bit :)
Probably my favourite game of the jam so far ! Everything about this game makes sense and works.
Congratulations !
Great submission! A nice take on the loop hero mechanic but a looooooot friendlier to the player. Loved the art and the sound design also. Congratulations!
Wow! Really unique. Keeps you on your toes. Great balance of difficulty as every error is your own fault. Accidentally pushing a potion to the edge of the bag and then you can't bring it back, ahhh!!!