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Bugged Memories's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #16 | 3.820 | 4.067 |
Audio | #35 | 3.131 | 3.333 |
Accessibilty | #35 | 2.943 | 3.133 |
Graphics | #38 | 3.444 | 3.667 |
Overall | #39 | 3.310 | 3.524 |
Fun | #42 | 3.194 | 3.400 |
Controls | #45 | 3.068 | 3.267 |
Theme | #48 | 3.569 | 3.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
Why Limit Yourself? and Memento Mori (kind of)
Game Description
Navigate a temple by reflecting on the past
How does your game tie into the theme?
Tried to approach "reflections" a bit abstractly - you reflect on the past and change history through your actions.
Source(s)
n/a
Discord Username(s)
Cogginson, elematevsbgit
Participation Level (GWJ Only)
2
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Comments
There were some genuinely tough puzzles in this one! I'm still not sure I fully get the switch puzzle, but I really liked the puzzle after that. The interaction between multiple generations of corpses was really cool, hope you can make some more levels implementing that!
Really cute game! The meditation was nice touch, as well as the struggle animation. I loved the puzzles, the switch one really tripped me up for a while, then I passed the level but didn't understand why the answer was the answer, then reflected upon the past actions and realized the comical misinterpretation that I see is so obvious now! And that last puzzle, very very very clever! I don't know if you imagined it as another "reflection" or that is a happy accident/my interpretation but GG indeed! Would love to see more!
I really love your art style ! it's quite a nice little puzzle game ;) keep it up !
Great character and puzzle design! I really liked the second level of inclosure on the last stage - it was quite puzzling :) Although I really like the visuals (especially the main image, which is almost Hamlet), I don't quite see how it is connected - adding some lore would probably make it less alien/detached. I also liked how you made a bug meditate (~reflect) on reset - and an extra layer of appealing to the theme :)
This was a super cool take! I was very confused on the second level, but once I realized what was happening I was mindblown! I did get stuck right after on the third level though. It seems like there wasn't enough time to complete the puzzle? I'm unsure.
Well done aesthetic, particularly with the memory portions - it sells the effect nicely. I got through a few puzzles and the first few do a good job of introducing the player to the mechanic. I wasn't able to figure out the switch puzzle though - the past bug dies too quickly for me to unlock all the doors.
Really interesting Idea, and fits well with the music and sounds. Some mechanics weren't explained very well, which got me stuck in the third level. I like the Idea and creative implementation of it, but I would've liked more tutorial or hints.
Interesting and original! I loved resetting the levels, somehow though I got stuck on the second level when I was passing the room with arrows, at the end of the level nothing happened
Do you mean in the memory/corpse? You’re meant to get through the level in the present (as the ladybug) to proceed.
This was the idea I had at first! Really cool take on the living someone elses last moments.
A very cool idea that meshes with the theme well. I feel like this could easily be extended into a great game. I had to tap out at the switch puzzle because I couldn't figure it out before I got tired of moving the ant through the puzzle. It's very original and the puzzles that I did do were cleverly set up. Nice work! Congrats on the submission.