Very cool idea. I would have made the mirrors the central theme of the game. I understand that you want to make the player get used to the game before adding in the mirrors but I think for reflection theme you should start with the mirrors.
Also where is the cute vampire in the thumbnail. Having a mirror does not stand out in a jam about reflection when everyone is going to have some sort of mirror. I think cat vampire is way better looking and animated
I like the you win dialogue. Makes me remember the good old days of Tekken.
The visual aid broke on the web build. We also faced the same issue, you might want to change the font used for the visual aid.
Good work :3
Play game
Soulkobound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #28 | 3.400 | 3.400 |
Accessibilty | #32 | 2.950 | 2.950 |
Graphics | #36 | 3.450 | 3.450 |
Originality | #37 | 3.500 | 3.500 |
Theme | #37 | 3.750 | 3.750 |
Fun | #41 | 3.200 | 3.200 |
Overall | #41 | 3.264 | 3.264 |
Audio | #61 | 2.600 | 2.600 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
All of them!
Game Description
A block pushing puzzle game where you play as a vampire catboy!
How does your game tie into the theme?
There are mirrors you can look into, and the reflected world may show things that don't exist in the normal world.
Source(s)
https://github.com/RamBanjo/gwj75
Discord Username(s)
@rambanjo, @kirbio123
Participation Level (GWJ Only)
1
Comments
Very nice use of the reflections theme. The audio was nice though I did notice the sound settings on the volume would reset when I loaded into a level. Have found an issue when I reloaded level 8 from the main menu I was unaffected by the spikes entirely. I could just walk through them for some reason and couldn't actually beat the level as the door to the exit wouldn't open.
Outside of that though the game was interesting and fun, solid work for your first entry!
nice implementation for the reflection and very cool of you to use all of the wildcards :) I like the graphics but I would love the music to not restart at every level x) that's not very important thought ! It's a solid game for your first jam !
Nice game! I had a small bug in the "over my dead body" level .. I could just walk over the spikes and then I had two characters to move, yet the door would not open. But it was fun to play the game anyway.
I had a great time with this one. The art and sound design were charming and the puzzle design was solid. Two notes though:
- Being able to undo stepping on spikes is nice, but it would also be nice if you could undo pushing boxes/picking up keys. I had to redo level 8 a couple of times because of that.
- Please fact check the quiz. Unless this is a historical trick question I'm not aware of, the submission to GWJ 75 should know that this is the 75th GWJ, not the 76th. And no matter what order of operations you try to use, "2/5 of 40 divided by half" is not 28 (where did the factor of 7 come from?)
Hi, the quiz's math problem did get the number wrong --- In my sleep deprivation I had accidentally divided 35 by half instead of 40 and that's why the correct answer was 28 rather than the 32 it should have been. As for the number of Godot Wild Jams in the past, there were 75, including one Wild and Proud Mini-Jam, which I have also counted.
Will consider other types of undoing in the future. Thanks for your comment!
"Very cool game! It was very difficult at first to get used to the inverted reflection, but overall, it was fun! Also, I really like the 'YOU WIN' sound ahahahahah
Nice game! Enjoyed each of the puzzles, although level 8 was a little tedious with the mirror checking, but at least the "redo" mechanic was there to save the day, haha. I like that the mechanics are introduced slowly with each level, to not overwhelm the player. The level select in the main menu is a nice addition as well. Overall, great work!
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