Neat premise, I like that the two forms have different movement speeds and available upgrades. I didn't really feel like switching forms added that much, maybe it would be cool if there were enemies resistant to one form or the other. Anyway, good job!
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Magimorphosis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #34 | 3.500 | 3.500 |
Theme | #38 | 3.688 | 3.688 |
Controls | #57 | 3.188 | 3.188 |
Accessibilty | #64 | 2.813 | 2.813 |
Overall | #67 | 3.134 | 3.134 |
Graphics | #79 | 3.375 | 3.375 |
Audio | #86 | 2.938 | 2.938 |
Originality | #130 | 2.438 | 2.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2
Wildcards Used
N/A
Game Description
Vampire survivors inspired game, with a twist of elemental casting. You are in flux between fire and ice, and must combine both to take down your enemies.
How does your game tie into the theme?
The player changes between the two forms of mage (metamorphosizing) to kill enemies.
Source(s)
N/A
Discord Username(s)
skyegrey, pyome, r.a.s.a.t.i.
Participation Level (GWJ Only)
5
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