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A jam submission

SlimdleView game page

Submitted by SebasEsc6, pablito.h5 — 8 hours, 10 minutes before the deadline
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Slimdle's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#312.7603.000
Audio/Sound Design#402.0912.273
Innovation#412.2582.455
Overall#412.2752.473
Art Style/Visuals#412.2582.455
Gameplay/Fun#452.0072.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Unity Engine

How does your game fit the theme?
We thought of covering the theme by giving some power ups in our game based on rare projectiles, which although they make common disadvantages in the enemy, what does a hot dog, a sponge and a poop have to do with a slime? well you'll see, we also play a little with the characteristics of a slime.

Self-made stuff

Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)

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Comments

Submitted(+2)

Good job, man! The game's art is really beautiful, and the idle theme is well implemented. You did great in 10 days xD

Submitted(+2)

I like idle games! And this one is a very solid entry for this :) The player was a bit slow but the boss fight was fun! Nice cute art too! Overall a solid game!

Host (2 edits) (+2)

Nice little idle game😊.

Well-developed idle game. Boss fight is always fun. The controls were good, although the movement might have been a bit slow. Graphically, the pixel art looked good, and the music too. Maybe some more SFX would have been nice and looping music, as well as some more visual effects. Power-ups were a bit strange indeed.

All in all, a solid game💪. Keep up the good work.

Submitted(+2)

I had a fun playing your game! I love how you incorporated the 'strange power-up' theme into the gameplay. The concept of gathering wood near trees and using power-ups to defeat the boss is really creative. Even though I struggled a bit as a beginner to beat the boss, I still enjoyed the challenge.

One issue I encountered was a bug where, after going back to the menu and starting again, the player gets stuck and can't move. Hopefully, that can be fixed in future updates!

Overall, great job! The gameplay is unique and keeps me wanting to play more.

Submitted(+1)

Good job man. Id really love to how far u can go in ur game dev career

Submitted(+1)

nice artstyle and creative powerups! 
I think its a solid Game, I would adjust the movement Speed a bit, let the music Loop and also use way more Sfx for Player Feedback. 

Submitted(+1)

I liked the names of the power-ups for the slime. I think the game could have benefitted from SFX and something a little more than sitting on a tree (I ran between all the trees to gather faster). Music was nice but didn't loop so it was a very quiet finish to the game. The UI looked nice as well!

Submitted(+1)

I loved the art style ! At first, the game wasn't really understandable, because of the level design, i think. But when this problem is solved, the game is fun to play !

And the music don't loop, and it lacks SFX, especially for player's feedback !

Despite all of this, good job !

Submitted(+1)

It's an idle game for sure haha, got immidiatly killed by just 1 egg ahah. 

Overall it's a nice idea to buy your weapons/upgrades. The game could still use some polish and faster movement for sure.

Submitted(+1)

I think the game is fun, and the visual styles are quite striking and colorful, at first it can be a bit complicated gameplay but are sections that can be improved, I would add a more extensive life system.