Play game
Bar Brawl's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Devlog | #4 | n/a | n/a |
Theme | #7 | 3.867 | 3.867 |
Overall | #13 | 3.293 | 3.293 |
Art Style/Visuals | #15 | 3.467 | 3.467 |
Gameplay/Fun | #17 | 3.067 | 3.067 |
Innovation | #20 | 3.067 | 3.067 |
Audio/Sound Design | #22 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Godot 4.3
How does your game fit the theme?
Powerups include random ice projectiles, cupid arrows, and many more unique abilities.
Self-made stuff
Graphics / Art (e.g. models or textures)
Leave a comment
Log in with itch.io to leave a comment.
Comments
Fun brawling game :-)
Especially liked the characters in the game and the strange power-ups were checked for the theme,
Gameplay was maybe bit slow (also the movement) and maybe let more enemies appear at the same time when you get further and further. Audio track had a nice beat and the graphics were ok, and the characters good and fun.
At the end this was a fun little game to play and nice jam entry!
A very nice game, I really liked the little characters (although fish with legs are kinda cursed haha)
Great concept, I loved the craft system, I wish ice shards were automatically fired, since they are going in random directions no need for aiming I guess :D . Sword fish in a bar was also funny XD . Well made, good job.
i loved your take on the theme with the combination mechanic! Also its a very nice Overall Concept, i like the Colors and the Art.
Very well Done!
Wow, the art style was very cool - I loved seeing the different characters. Overall, I agree with other commenters that the gameplay is a bit slow. It's very easy to defeat the enemies who come into the bar one by one.
I like the concept of defending the bar using items you make. This game was very on-theme for Strange Powerups, with lots of different attacks available and most of them being quite strange.
I have to say again, the character sprites are fantastic! I would love to play a whole game with these. My favorite were the main character (chicken?), the bartender, and the narwhal. But the fish walking animation was also fun.
Wow, the art style was very cool - I loved seeing the different characters. Overall, I agree with other commenters that the gameplay is a bit slow. It's very easy to defeat the enemies who come into the bar one by one.
I like the concept of defending the bar using items you make. This game was very on-theme for Strange Powerups, with lots of different attacks available and most of them being quite strange.
I have to say again, the character sprites are fantastic! I would love to play a whole game with these. My favorite were the main character (chicken?), the bartender, and the narwhal. But the fish walking animation was also fun.
Loved the BG music alot :D the gameplay is pretty simple. i red most of the review here and they i have the same suggestion like the brawl being too slow and feedback when hitting the enemy / them dying is nonexistent could've been a small sfx or a particle effect anyways i enjoyed it alot my fav powerup is definetely the shoe XD
Interesting game finding out what each combination do until you die. I managed to find 4 new stuff haha than I got killed. The art is very strange haven't seen such type of 3D yet haha, it's interesting for sure.
Overal game is a bit simple idk If I played it right cause I had lot of coins but it still costed 3, always or am I wrong?
Overal good nice game
There's something about those animations that just make's me smile. Scratch that- there's a lot about this game that makes me smile. I mean how often can you throw a banana at a narwhal. In game, I mean. I real life I guess a couple of times before zoo security tackles you.
What's this game's got going for it is a cool approach to the theme, and what I'd say is "charm" but really is "bananas thrown at narwhals". The thing I didn't like is, well, for a game about a bar brawl, this game is pretty slow. What I would do, is take every variable for movement speed, and multiply it by two.
For the gameplay, it was a classic top-down shooter. I think what was missing for the gameplay part was the feedback, like when you hit enemies, they do have a hit effect, or if you get hit, your health bar jumps a bit. I really liked the style of the characters in the game and the animations too! I have a weird bug for the music part: the music is played mostly on my left ear, and if I move to the left, it gets more centered. For the theme part: Very cool! It was very fun finding out what combinations could give you what, and the recipe book idea was great! Overall, a solid game for this theme!