Play game
The Traps's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution) | #158 | 4.375 | 4.375 |
Gameplay | #185 | 3.000 | 3.000 |
Overall | #195 | 3.302 | 3.302 |
Audio | #206 | 2.833 | 2.833 |
Graphics | #215 | 3.000 | 3.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
1
Was the resolution a challenge?
Creating a 64x64 window in tic-80 to work with wasn't easy. Also was hard to create graphics with so little to work with.
What did you learn?
Using Tic-80, working with tile based systems and lua . it will help me create games at a faster pace, as i feel i am too slow to produce.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Oh wow this is hard for me ^^ I can't even remember the last flash of mines haha. Solid all round, It's great as a simple small game, though I am interested to see if you increase the scope post jam, not that I think it needs it, just curious :) great game!
Oh now this I like. Very intuitive and easy to pick up, and having the traps show up in 3 separate flashes instead of only one provides a wonderful twist and added difficulty to a "memorize the path" sort of memory game. The sound and minimal music are also incredibly charming, as is the animation on reaching the door safely.
i like the idea and the minimalistic gameplay
simple idea , simple play.
As promised, I drew an art cover for you.
OMG! Cant believe you done this. I cant thank you enough. i'm gonna change it to the thumbnail now.
Interesting game. I didn't quite understand everything though. Some mines I stepped on caused me to lose, others don't activate. Is that random?
Nice little game, very simple but satisfying! Very easy to understand, with graphics that are very readable (a tile pattern on the floor might have helped navigation a little bit, but that could be part of the challenge). Sound design is very nice for such a small game, lots of satisfying bloops and jingles.
Yea, a tile pattern on the floor is defo what it needs, i couldn't put my finger on it. Thanks
Challenging game using your visual memory, I like the idea. Breaking the visual space hinting makes things far harder that if that was a single shot. Nice and intetesting entry!
Interesting idea. I think you could have done even more with this. I keep getting lucky it seems !
Nice job. Good luck :)
You know what's funny is that I keep beating the stages until I realized I'm supposed to memorize where the traps are lol
This was a pretty cool little game! Sometimes when the trap layout is super dense it can get pretty tough to navigate. It made for a good challenge. Nice work!
Noice game! very simple and fun! can yah play my game?
Sure Can
Very addictive.
Simple game with a good core mechanic. I have an awful memory but it would be cool to see if there were things other than traps that were revealed during the opener. Fun!
Nice, fun, simple, good use of the restriction. I have a terrible memory :D Good job!
thanks for playing
To be honest i really liked how simple this was, it was really easy to figure out and play, and it was tough, i would have like to see levels that were set up, but for lowrez and simple game idea this worked really well.