Fun little game! Fits perfectly within the resolution, with readable gameplay and graphics. The clouds on a few levels move quite quick. The sounds helped add a bit of extra feedback to actions. One thing I wish is that you were able to use the jump button to restart levels, switching to the other key always takes an extra half-second.
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Vampire Saviour's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #83 | 3.593 | 3.593 |
Authenticity (use of resolution) | #116 | 4.519 | 4.519 |
Overall | #152 | 3.528 | 3.528 |
Graphics | #194 | 3.185 | 3.185 |
Audio | #207 | 2.815 | 2.815 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I thought this was going to be a clone of vampire survivors turned out to be something quite different. Interesting concept, made for quick restarts. I felt the levels were pretty manageable until the last three rooms, exit to the room with the three lights was a little sneaky, the room with the umbrella took a while to understand how you were supposed to move mechanically, the jumping in the last level felt very difficult to jump at the exact height needed. Also to add, I solved the switch room by chance, didn't realise that the shade could be stopped until it moved in view. Overall, the game has a novel concept and great potential after a bit of tweaking in some of the levels where it's not as obvious how certain things interact,
Really good! This is so nostalgia inducing, probably that pico ingredient ^^ I managed to get every cross, but on the later levels there weren't any to get? Could have been twice as long and I'd have kept going, really good game! :)
Lovely, love the balance difficulty spike, I only got 4923. Nicely done.
Nice platformer.
Level changes keep it interesting, and was sad when reached the end. Loved the lights/mini-suns. The umbrella felt like I was cheating, maybe usage could be on a timer.
The ~5 seconds before the first cloud appearing meant i died a few times at first trying to work out what to do, but once I figure it out, it was fun. Good work!
Cool platformer with a nice twist.
Loved the timing mechanic you implemented.
The small replayable scenarios as a kindof
savepoint is also great.
More so since many scenarios were tough to complete
It took me some time to discover Z key was used to restart though.
The default Pico-8 message was no clear to me. "O to restart"
Fun, hard, and simple game concept. I really enjoyed my playthrough. It did take me a while to finish some of the levels. Good work!
I didn't do particularly well (just 4881), but I had fun! I liked the variety of levels that you had—it didn't feel like I was doing the same thing over and over again, which can be a problem that puzzle games had.
Man, that’s a toasty sun. No rest for the undead here :) I love your idea, and the other takes on jam entries that I see around. It is inspiring. Thanks.
Puzzles and mechanic perfectly fit. Great work! I'm really enjoyed :P
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