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Dual Breach's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 4.231 | 4.231 |
Overall | #8 | 4.385 | 4.385 |
Audio | #13 | 4.154 | 4.154 |
Authenticity (use of resolution) | #16 | 4.731 | 4.731 |
Graphics | #21 | 4.423 | 4.423 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a game I will come back to to complete. I love the Ikaruga inspiration (I made a game with that same flip mechanic because I love that game so much). 5/5 on all categories my friend! Amazing work!!!
Cool game! Is pretty easy at the beginning but gets very difficult at some point. The explanations of the game mechanics are nice and useful. I like the many ideas you got into this game.
OMG that's awesome !!! It starts ok with just the normal bricks and then all all the sudden Oh that's new, oh what is that, Oh S*** !!! Ahhhh :D
I want to play again just one more time, this is so addictive
Just when I thought, 'I GOT THIS,' you go and throw in that jerk color changing eyeball block and completely destroy my confidence. Seriously though, it was pretty fun and a genuinely unique experience. The art is on point and the music has a catchy melody. Great job!
The color changing blocks are extremely annoying. GREAT WORK!
Very fun, right level of crunchiness. One of the most polished games in the jam for sure.
Also one of the few that fits the 64x64 resolution naturally.
Great Job!
Excellent game, I loved the mechanics and design.
This was super difficult, but fun! The effects look really juicy, audio is nice, and the difficulty is high but makes it a lot more engaging and replayable. Well done!
Only complaint I have is there doesn't seem to be any reason to stop shooting, so I think the shoot button is unnecessary.
I got this far on my 3rd attempt (the difficulty gets absolutely bonkers, lol).
Thanks for playing!
My idea was to have other types of blocks/enemies you didn't have to attack, but I removed them due to lack of time, that's the same reason why the laser doesn't reach the top of the screen (to prevent the player from damaging enemies without seeing them).
Love this game! Simple and fun gameplay that gets progressively harder, you did a great job. Graphics are nice and there is just the right amount of juice. I really like how you show how far the player made it when they die, keeps you motivated to try again.
The quality is incredibly high. The game feel is outstanding, it feels very organic, and the level design makes great use of the simple mechanics. Amazing
I loved this game, it started simple but you managed to give a lot of gameplay depth with simple mechanics and everything feels really good, super enjoyable to play.
Wow, this game looks and plays phenomenally. One of the best looking 64by64 pix games I have ever seen - its so juicy! Really, really well done. I love how it plays more like a puzzle game than a shooter.
liked the concept, got to around half way
liked the concept, got to around half way
Very nice! Surprise by the depth in the gameplay from a single mechanic. Well done!
Great concept. I like how many different mechanics there are for all the block/mob types! The soundtrack, SFX, and art are great! Super difficult but addictive! Great job!
Delightful little game! Great graphics, great sound effects and music, and the level design is purposeful and well-thought-out. If only I was quick enough on the draw to get to the end!!
Loved it ! Only managed to reach halfway but I really was in the flow while playing, a simple but very well done !
Great use of the colour switch mechanic. I managed to only get this far though lol. Definitely playing this more and will try to get further.
I love how the different variations of colour swtiching you were able to create here, let it be needing to switch quickly between colours to take out the same cell, or needing to switch to be more strategic and only take out certain cells in a row.
I think the cells that shoot bombs at you afterwards could use a little more time before the bombs explode. I also feel like the section where they come at you really quickly and they're kinda structured like a big tetris block was a little too unbalanced tbh and could have been slightly more slower, but otherwise, this is absolutely amazing. Well done
Very hard. Couldn't make it till the end. Interesting concept