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A jam submission

FrogsView game page

Solve how to save the baby frogs before time runs out.
Submitted by CodeGarden — 12 minutes, 45 seconds before the deadline
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Frogs's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#284.0004.000
Enjoyment#313.7143.714
Overall#413.6553.655
Use of the Limitation#503.5243.524
Presentation#913.3813.381

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me

Software used
webgl, visual studio code, audacity

Use of the limitation
A timer ticks down. Beating a level gives you more time. Failing a level decreases your time.

Cookies eaten
0

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Comments

Submitted(+1)

Really tough puzzles after the first few but really cool frog themed puzzle game -had fun playing this!! Great job! :D

Submitted(+1)

This is a really unique concept, and I thoroughly enjoyed it. The speed puzzle style felt really nicely balanced, with a good range of puzzles that had a good variety of difficulty but always remaining quick to solve in keeping with the fast paced time trial aspect.

The visual style is simple, which keeps it quick and easy to read. As others have pointed out, the lily pad timers are particularly great

My best score was 11 :)

Submitted(+1)

awesome concept and sounds. so far i guess the idea is in the top 3 (limited to the games i playd). good job man keep on as so. also, if you want and have time to and you feel like helping me understandindg my errors and improving as a programmer, please consider playing my game too and leaving a comment with what u found wrong. if you don't want to, that's okay. thanks again for the good experience, cya

Submitted(+1)

This was a very interesting concept, I really dig it. Having to double-back for some initially seems redundant, but is oddly satisfying to me. Sound effects worked well. Nice job!

Submitted(+1)

Minimalistic in nature, but very effective! I found it a bit on the easier side, but I didn't mind it. I had fun and that's what's most important!

Submitted(+1)

Very interesting mechanic. I reminded me of the “Penguins!” board game, maybe that’s why it made sense to me quickly. Good job!

Submitted(+1)

i like your idea its very unique and i love the arcade game style with the high score and limited amount of time

Submitted(+1)

Everything felt super responsive and it just felt good to play. I love how the barrier to play is low but a high barrier to master! Great job :D

Submitted(+1)

I really like the simplistic visuals, very good concept, enjoyed playing it :)

Submitted(+1)

You put a lot of thought into the visual elements of this game.  I especially liked the lillypads that doubled as countdown timers, that was a nice touch!

^v^ McStebb

Developer

Thanks. I spent some time on the last day polishing the visuals. I'm not an artist so focused on adding animation to the objects in the game. I'm glad you liked the lily pad countdown timers.

Submitted(+1)

Simple and yet fun. I think what this game is missing is another variable . Maybe something to avoid?

Developer

Thanks for the suggestion. I agree that another element to the gameplay could improve it. I may add something post jam.

Submitted(+1)

I enoyed playing this game a lot! I love puzzle games, this is a unique approach to the jam. Well done!

Submitted(+1)

nice! i like the random serving of puzzles, and it’s engaging enough to want to keep at it. the game wants to be taller than my default window size tho, so i had to scroll back and forth sometimes

Developer

Thanks for the comment, I will add resolution controls and a fullscreen option when the rating is over.