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A jam submission

Electrical GroundView game page

Submitted by Blodyx (@BlodyxC) — 5 hours, 55 minutes before the deadline
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Electrical Ground's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#94.0004.000
Use of the Limitation#233.7223.722
Overall#343.5003.500
Presentation#603.2783.278
Enjoyment#703.0003.000

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Blodyx - Lead Dev; LineX - Lead Artist, Dev

Software used
Godot_v3.5.1

Use of the limitation
You have to ground yourself with an outlet, because there is no ground!

Cookies eaten
Yes

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Comments

Submitted(+1)

Very fun concept and cool aesthetic & take on the limitation. I wish I could get farther, got stuck on the double door level.

Submitted(+1)

Cute art style! Gameplay hard somewhere, but when you got it's amazing :))))

Submitted(+1)

it's a nice physics base game, it is hard to control, and sometime the level feel unfair

but hey, cool game! I actually enjoy it!

Submitted(+1)

The visuals and core gameplay are solid and appealing. As others have described, I think the controls are a little too unwieldy, even if it's supposed to add to the difficulty. I couldn't get past the double door level, and although I was starting to progress, it was too frustrating.

I appreciate a difficult-to-control puzzle game, and with some tuning, this concept could really be something.

P.S. I appreciate the electrical puns. 

Submitted(+1)

I really love the idea and concept, I do wish there was some sort of music in the back, and the controls after I cut would register my rotation since I was using the same key to swing, so that made it challenging. And overall physics felt a little rough

Submitted(+1)

Really cool and unique idea! I love it! The graphics ar e a bit crude, and the lack of music is a bit of a bummer. Other than that, I had fun with the game. Very original very fun!

Submitted(+1)

The idea is interesting, but the controls are hard and inconvenient.

Submitted(+1)

The concept is interesting, it´s a bit hard to aim mid-air for me, but I still enjoyed playing!

Submitted(+1)

The concept is very neat ! I love the wonky spin of the plug. I can fly nearly to the end with it. Having a lot of fun

Submitted(+1)

I love the concept of this game! The mid-air control is really wonky tho, I couldnt get past the door level. I felt like the pivot point should be in the middle of the thingy instead of at the cable end.

Developer

That was the original idea, but it caused some bugs, and since we made this in just 10hours or so, we didn't have time to make it spin properly. But i also thing its funny and suits the game in a way. Thanks for your feedback!

Submitted(+1)

One of the coolest games. Clever approach to the no ground limitation.

I don't know how many levels are there but this is the farthest I reached and couldn't beat this level :(




Very unique and fun game overall.
Submitted(+1)

I really liked the concept of this! I wasn't able to finish the first level because I wasn't very coordinated with moving the plug lol. I think it would've been cool if you could've swung the hanging plug using the mouse since I was having a lot of trouble with the movement using the keys.

Developer

I know that the game is hard to control, but that is on purpose. I personally think that it matches the sloppy pixel art. Also the game is really short so in order to increase the play time we made it more difficult. Since you have unlimited attempts on each level, I think it's fine that the controls aren't perfect. But I agree mouse controls would have been cool as well. Thank you for your feedback!

Submitted(+1)

This is super cool. I agree the swing in to flying is difficult but I love the idea of the game. Like a really fun flash game.

Submitted(+1)

My favourite thing is how this met the limitation! Especially with it being a two-prong plug, I guess that wouldn't even have a ground when it's plugged in right?

Addictive game, very fluid movement.

Submitted (1 edit) (+1)

too difficult to swing and let go. Other than that, neat concept. :)