Wow! I had to tear myself from this game! But only after I knew how to play! Maybe more of a tutorial for the player? Overall this was really fun and could easily be a winner!
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Bubble Fish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #13 | 4.059 | 4.059 |
Overall | #30 | 3.735 | 3.735 |
Use of the Limitation | #34 | 3.735 | 3.735 |
Presentation | #35 | 3.706 | 3.706 |
Enjoyment | #37 | 3.441 | 3.441 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
SamalanderGaming, Tynamo2222
Software used
Just Pico8
Use of the limitation
Shooting bubbles uses up oxygen, which can slow your progress in the game by teleporting you to the start.
Cookies eaten
At least 2
How was your experience with Mini Jam?
As the first game that Samalander has ever made, and the first game that Tynamo has ever released to the public, we don’t have much experience, but the community was really nice and we had a lot of fun. We will definitely be doing another!
Comments
Great work! It was fun to progress and venture deeper into the waters and find more varieties of fish. Nice job!
me recuerda los juegos de Atari, me gusto mucho la música y el diseño retro.
This was nice. Enjoyable gameplay loop that makes you want to explore deeper. The water looks pretty good too for the PICO-8 limitations.
Great little game here! Quite liked the idea that the bubbles you shoot to catch fish also drain the oxygen.
Very good game ! Enjoyable as hell and very fun. Controls are easy design is soft and pleasing
I could have played for hours aha
Nice little game. simple to understand and enjoyable to play. Some of the bubble collisions seemed a tad sensitive, I blew up a giant bubble over the fish a few times and it didn't recognise it, perhaps I was out by a few pixels but this could be more forgiving. I liked how to added different types of fish the deeper you went and the limitation tie in was great. nice work!
thanks so much for the review! I think the bubble collisions were tricky for me to code. I wanted it to be kind of easy to catch fish, but I noticed that if I just made it so if the bubble is touching the fish it captures the fish, it made it look really weird when the bubble just snapped to the fish. I’m going to put out a small update in around an hour with some bug fixes and improvements, including collisions. Thanks again for the review!
This is a good game! I really liked the sprites and the air resource management bubble capture. The retro vibe is so solid too.
I don't know what it is about fishing type games but I really enjoy them haha.
Great concept, and very well executed! The core loop of gradual investment in upgrades to allow you to go deeper and deeper was great, and the upgrades themselves felt well balanced with a noticeable improvement each time
congratulations to you 2, the idea of the boat was very clever, it's a pity that the camera does not follow the player when we go too far to the right (unless I misunderstood something), I also notice a good work on the project page which is very complete, I put this game in my top 3 games of this jam :D
Proper fun idea! The art style is also really cute, and the music really fits the atmosphere you created. Took me a little while to figure out what I had to do, but that's because I didn't read the description ha.
Small problem with the bubbles, where they'll move if the player moves up / down. Making the process of catching fish a little awkward. But otherwise, a really solid game, especially for your first game jam.
Thanks! The bubble glitch is something that we'll be working on fixing. I really appreciate your comment about the music! I had never made music before, and made it last minute. Since it's a repeating loop that only lasts like 10 seconds, I was worried it would get repetitive.
Edit: Bubble moving with player bug is mostly fixed when the player moves down, when the player moves up, the bubble accelerates a bit. I also improved the bubble's collisions
Edit 2: Bubble glitch is fully fixed
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